Game Engine Integrations

SDKs & Libraries

We will be providing example integrations of various GPUOpen technologies into game engines. These example integrations can help jumpstart your own integration of these features into your game or VR title.

LiquidVR MGPU Affinity Extensions for Unreal Engine

The first example integration to be released is LiquidVR™ MGPU Affinity Extensions for Unreal® Engine. This example integration allows UE4-based Virtual Reality games to take advantage of multi-GPU parallel rendering provided by LiquidVR MGPU Affinity.

For more information on LiquidVR, see the LiquidVR page on gpuopen.com.

Benefits of Using Multi-GPU Rendering

The most obvious benefit of multi-GPU rendering is the gain in frame rate in VR titles. But more importantly, multi-GPU rendering helps reduce latency by reducing the amount of time needed to render a stereoscopic frame compared to alternate frame rendering (AFR).

Multi-GPU rendering allows the game to maintain high frame rate and low latency without sacrificing image quality.

System Requirements for LiquidVR MGPU

  • A fast CPU, such as AMD Ryzen, Intel Core i7 or Core i5
  • Two AMD GPUs of the same type or a single Radeon Pro Duo card
  • Microsoft Windows 10, Windows 8.1, or Windows 7

Resources