Blazing CodeXL 2.2 is here!

A new release of the CodeXL open-source developer tool is out! Here’s the hot new stuff in this release: New platforms support Support Linux systems …

ROCm with Rapid Harmony : Optimizing HSA Dispatch

We previously looked at how to launch an OpenCL™ kernel using the HSA runtime. That example showed the basics of using the HSA Runtime. Here we’ll …

CodeXL 2.1 is out and Searing hot with Vulkan

A new CodeXL release is out! For the first time the AMD Developer Tools group worked on this release on the CodeXL GitHub public repository, …

Turbocharge your Graphics and GPU Compute Applications with GPUPerfAPI

Achieving high performance from your Graphics or GPU Compute applications can sometimes be a difficult task. There are many things that a shader or kernel …

CodeXL 2.0 is Here and Open Source

CodeXL major release 2.0 is out! It is chock-full of new features and a drastic change in the CodeXL development model: CodeXL is now open …

Getting Up to Speed on the CodeXL GPU Profiler with Radeon Open Compute

With the announcement of the Boltzmann Initiative and the recent releases of ROCK and ROCR, AMD has ushered in a new era of Heterogeneous Computing. …

CodeXL Analyzer CLI – Open Source Announcement

“AMD is releasing open source code for CodeXL Analyzer CLI. This is a performance analysis tool for OpenCL™ kernels, DirectX® shaders and OpenGL shaders. Using …

Up and Running with CodeXL Analyzer CLI

About CodeXL Analyzer CLI CodeXL Analyzer CLI is an offline compiler and performance analysis tool for OpenCL™ kernels, DirectX® shaders and OpenGL® shaders. Using CodeXL …