DirectX12 Hardware Counter Profiling with Microsoft PIX and the AMD Plugin

The AMD Developer Tools team is thrilled to announce the availability of the AMD plugin for Microsoft’s PIX for Windows tool. PIX is a performance …

Blazing CodeXL 2.2 is here!

A new release of the CodeXL open-source developer tool is out! Here’s the hot new stuff in this release: New platforms support Support Linux systems …

Performance Tweets Series: Debugging & Robustness

Prior to explicit graphics APIs a lot of draw-time validation was performed to ensure that resources were synchronized and everything set up correctly. A side-effect of this robustness …

Performance Tweets Series: Rendering and Optimizations

Direct3D® 12 and Vulkan™ significantly reduce CPU overhead and provide new tools to better use the GPU. For instance, one common use case for the …

Performance Tweets Series: Streaming & Memory Management

As promised, we’re back and today I’m going to cover how to get resources to and from the GPU. In the last post, we learned …

CodeXL 2.1 is out and Searing hot with Vulkan

A new CodeXL release is out! For the first time the AMD Developer Tools group worked on this release on the CodeXL GitHub public repository, …

Performance Tweets Series: Resource Creation

Resource creation and management has changed dramatically in Direct3D® and Vulkan™ compared to previous APIs. In older APIs, memory is managed transparently by the driver. …

CodeXL 2.0 is Here and Open Source

CodeXL major release 2.0 is out! It is chock-full of new features and a drastic change in the CodeXL development model: CodeXL is now open …