Profiling video memory with Windows Performance Analyzer

Budgeting, measuring and debugging video memory usage is essential for the successful release of game titles on Windows. As a developer, this can be efficiently achieved with the …

Selecting the Best Graphics Device to Run a 3D Intensive Application

Summary Many Gaming and workstation laptops are available with both (1) integrated power saving and (2) discrete high performance graphics devices. Unfortunately, 3D intensive application …

Blazing CodeXL 2.2 is here!

A new release of the CodeXL open-source developer tool is out! Here’s the hot new stuff in this release: New platforms support Support Linux systems …

The Art of AMDGCN Assembly: How to Bend the Machine to Your Will

The ability to write code in assembly is essential to achieving the best performance for a GPU program. In a previous blog we described how …

ROCm with Rapid Harmony : Optimizing HSA Dispatch

We previously looked at how to launch an OpenCL™ kernel using the HSA runtime. That example showed the basics of using the HSA Runtime. Here we’ll …

Performance Tweets Series: Rendering and Optimizations

Direct3D® 12 and Vulkan™ significantly reduce CPU overhead and provide new tools to better use the GPU. For instance, one common use case for the …

CodeXL 2.1 is out and Searing hot with Vulkan

A new CodeXL release is out! For the first time the AMD Developer Tools group worked on this release on the CodeXL GitHub public repository, …

GeometryFX 1.2 – Cluster Culling

Today’s update for GeometryFX introduces cluster culling. Previously, GeometryFX worked on a per-triangle level only. With cluster culling, GeometryFX is able to reject large chunks …

Performance Tweets Series: Resource Creation

Resource creation and management has changed dramatically in Direct3D® and Vulkan™ compared to previous APIs. In older APIs, memory is managed transparently by the driver. …

CodeXL 2.0 is Here and Open Source

CodeXL major release 2.0 is out! It is chock-full of new features and a drastic change in the CodeXL development model: CodeXL is now open …