Profiling video memory with Windows Performance Analyzer

Budgeting, measuring and debugging video memory usage is essential for the successful release of game titles on Windows. As a developer, this can be efficiently achieved with the …

ROCm with Rapid Harmony : Optimizing HSA Dispatch

We previously looked at how to launch an OpenCL™ kernel using the HSA runtime. That example showed the basics of using the HSA Runtime. Here we’ll …

Turbocharge your Graphics and GPU Compute Applications with GPUPerfAPI

Achieving high performance from your Graphics or GPU Compute applications can sometimes be a difficult task. There are many things that a shader or kernel …

Getting Up to Speed on the CodeXL GPU Profiler with Radeon Open Compute

With the announcement of the Boltzmann Initiative and the recent releases of ROCK and ROCR, AMD has ushered in a new era of Heterogeneous Computing. …

Create Your own GPU PerfStudio DirectX® 12 Plugin

GPU PerfStudio supports DirectX® 12 on Windows® 10 PCs. The current tool set for DirectX 12 comprises of an API Trace, a new GPU Trace …