OCAT 1.6

OCAT is our open source capture and analytics tool, designed to help game developers and performance analysts dig into the details of how the GPU presents …

AGS SDK 5.4 improves handling of video memory reporting for APUs

The AGS (AMD GPU Services) library provides game and application developers with the ability to query information about installed AMD GPUs and their driver, in …

OCAT 1.5

OCAT is our open source capture and analytics tool, designed to help game developers and performance analysts dig into the details of how the GPU …

AMD GPU Services 5.3.0

The AMD GPU Services (AGS) library provides game and application developers with the ability to query information about installed AMD GPUs and their driver, in …

AMD GPU Services 5.2.0

The AMD GPU Services (AGS) library provides game and application developers with the ability to query information about installed AMD GPUs and their driver, in …

AMD GPU Services 5.1.1

The AMD GPU Services (AGS) library provides game and application developers with the ability to query information about installed AMD GPUs and their driver, in …

Anatomy Of The Total War Engine: Part V

This week marks the last in the series of our regular Warhammer Wednesday blog posts. We’d like to extent our thanks to Creative Assembly’s Lead …

Anatomy Of The Total War Engine: Part III

It’s Wednesday, so we’re continuing with our series on Total War: Warhammer. Here’s Tamas Rabel again with some juicy details about how Creative Assembly brought …

Compressonator v2.3 Release Delivers ASTC, ETC2 Codec Support and GPU Rendered Image Views

Compressonator is a set of tools to allow artists and developers to more easily create compressed texture image assets and easily visualize the quality impact …

GeometryFX 1.2 – Cluster Culling

Today’s update for GeometryFX introduces cluster culling. Previously, GeometryFX worked on a per-triangle level only. With cluster culling, GeometryFX is able to reject large chunks …