OCAT 1.4

OCAT is our open source capture and analytics tool, designed to help game developers and performance analysts dig into the details of how the GPU …

Radeon GPU Analyzer 2.1

Radeon GPU Analyzer (RGA) is our offline compiler and integrated code analysis tool, supporting the high-level shading and kernel languages that are consumed by DirectX® …

OCAT 1.3

OCAT is our open source capture and analytics tool, designed to help game developers and performance analysts dig into the details of how the GPU …

Radeon GPU Profiler 1.4

Radeon GPU Profiler 1.4 While the G in GPU stands for graphics, there are also popular SIMD programming models and associated APIs that map well …

Optimize your engine using compute @ 4C Prague 2018

Organised by the fine folks at Wargaming, the 4C conference was held in Prague over 2 days in early October this year, bringing attendees and …

Radeon GPU Profiler 1.3.1

Radeon GPU Profiler 1.3.1 RGP 1.3.1 is a hotfix release to keep compatibility with an upcoming Radeon Adrenalin Edition graphics driver. That driver descends from …

OCAT 1.2

OCAT, our open source capture and analytics tool, has come a really long way since the 1.1 release around this time last year. The focus …

Radeon GPU Profiler 1.3

Radeon GPU Profiler 1.3 First, happy birthday to RGP! We released 1.0 publicly almost exactly a year ago at the time of writing, something I’ve …

Porting your engine to Vulkan or DX12

Adam Sawicki, a member of AMD RTG’s Game Engineering team, has spent the best part of a year assisting one of the world’s biggest game …

Understanding GPU context rolls

If you’ve ever heard the term “context roll” in the context of AMD GPUs — I’ll do that a lot in this post, sorry in …