Radeon™ GPU Analyzer 2.3 for Direct3D® 12 Graphics

Earlier this year, RGA 2.2 shipped with a new mode of the command line tool that added support for Direct3D® 12 compute pipelines. RGA 2.3 …

Radeon GPU Profiler 1.6

With this latest incarnation of RGP, we have added support for AMD’s new Radeon RX 5700 and RX 5700 XT ‘Navi’ graphics cards. Since this …

AMD at Digital Dragons and Vulkanised Conference

The job of our worldwide developer technology engineers team is to directly help game developers to optimize their games, but also to educate developers by …

Radeon GPU Profiler 1.5.1

Radeon GPU Profiler 1.5 We previewed the main RGP 1.5 features at GDC 2019 late last month, but didn’t set the release free because it …

Radeon GPU Analyzer 2.1

Radeon GPU Analyzer (RGA) is our offline compiler and integrated code analysis tool, supporting the high-level shading and kernel languages that are consumed by DirectX® …

Radeon GPU Profiler 1.4

Radeon GPU Profiler 1.4 While the G in GPU stands for graphics, there are also popular SIMD programming models and associated APIs that map well …

Optimize your engine using compute @ 4C Prague 2018

Organised by the fine folks at Wargaming, the 4C conference was held in Prague over 2 days in early October this year, bringing attendees and …

Radeon GPU Profiler 1.3.1

Radeon GPU Profiler 1.3.1 RGP 1.3.1 is a hotfix release to keep compatibility with an upcoming Radeon Adrenalin Edition graphics driver. That driver descends from …

Radeon GPU Profiler 1.3

Radeon GPU Profiler 1.3 First, happy birthday to RGP! We released 1.0 publicly almost exactly a year ago at the time of writing, something I’ve …

Porting your engine to Vulkan or DX12

Adam Sawicki, a member of AMD RTG’s Game Engineering team, has spent the best part of a year assisting one of the world’s biggest game …