Vulkan Memory Allocator 2.3.0
VMA (Vulkan Memory Allocator) is our single-header, MIT-licensed, C++ library for easily and efficiently managing memory allocation for your Vulkan® games and applications. One year …
VMA (Vulkan Memory Allocator) is our single-header, MIT-licensed, C++ library for easily and efficiently managing memory allocation for your Vulkan® games and applications. One year …
The AGS (AMD GPU Services) library provides game and application developers with the ability to query information about installed AMD GPUs and their driver, in …
In July 2017 we released first public version of Vulkan Memory Allocator. Since then the library is in ongoing development, got few major releases, one …
With this latest incarnation of RGP, we have added support for AMD’s new Radeon RX 5700 and RX 5700 XT ‘Navi’ graphics cards. Since this …
Radeon GPU Profiler 1.5 We previewed the main RGP 1.5 features at GDC 2019 late last month, but didn’t set the release free because it …
Introduction Vulkan Memory Allocator (VMA) is our single-header STB-like library for easily and efficiently managing memory allocation for your Vulkan games and applications. The last …
Radeon GPU Profiler 1.4 While the G in GPU stands for graphics, there are also popular SIMD programming models and associated APIs that map well …
The AMD GPU Services (AGS) library provides game and application developers with the ability to query information about installed AMD GPUs and their driver, in …
Radeon GPU Profiler 1.3.1 RGP 1.3.1 is a hotfix release to keep compatibility with an upcoming Radeon Adrenalin Edition graphics driver. That driver descends from …
Introduction We released Vulkan Memory Allocator 1.0 (VMA) back in July last year, but we’ve been remiss in posting about the progress of the library …