A Review of GPUOpen Effects

Jason Lacroix, Developer Technology Engineer
Let’s build… 2020

GPUOpen provides a variety of source code projects for game developers of all levels, with a permissive license to allow code modifications and integration into titles to take place. This presentation will provide a technical overview of existing and new graphics Effects available in GPUOpen and detail integration procedures for them.

Effects covered will include FEMFX (a multithreaded CPU deformable physics library), FidelityFX (a series of image quality-enhancement techniques), TressFX (hair simulation & rendering), Radeon™ ProRender (physically based light transport simulator) as well as brand-new techniques not publicly shown before.

Looking for more?

We have many more videos and presentations for you to explore.

Optimizing for the Radeon™ RDNA Architecture

This video will help you to learn about the details of RDNA and how it differs from the previous GCN architecture. We will also be presenting examples of optimizations based on the case study of implementing an efficient downsampler covering topics such as characteristics of workload distribution, shader optimizations, and efficient texture access.

AMD Ryzen™ Processor Software Optimization

Join AMD Game Engineering team members for an introduction to the AMD Ryzen™ family of processors followed by advanced optimization topics.

Learn about the high-performance AMD “Zen 2” microarchitecture and profiling tools. Gain insight into code optimization opportunities and lessons learned.

Videos

Words not enough? How about pictures? How about moving pictures? We have some amazing videos to share with you!

Events

Come see us in person! Or the next best thing… Enjoy our large library of presentations from various developer events.