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AMD RDNA™ 2 – DirectX® Raytracing 1.1

Rys Sommefeldt
AMD RDNA™ 2 Launch

The AMD RDNA™ 2 graphics architecture brings support for DirectX® 12 Ultimate and several new features for use by game developers.

DirectX® Raytracing 1.1 is one of those new features, allowing developers to access a new programming model for hardware acceleration of raytracing on the GPU, letting them add highly-efficient ray-traced effects to their games.

Graphics feature architect Rys Sommefeldt provides a short presentation on the major advantages of the new API, and how to best utilize it on AMD RDNA™ 2-based hardware.

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Join AMD on an adventure thru “Zen 2” and “Zen 3” processors which power today’s game consoles and PCs. Dive into instruction sets, cache hierarchies, resource sharing, and simultaneous multi-threading. Journey across the sands of silicon to master microarchitecture and uncover best practices!

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