Major AMD Radeonâ„¢ Developer Tool Suite update for AMD RDNAâ„¢ 4 architecture

Plus many other new features you won’t want to miss!

Current hot topics

Accelerating Generative AI on AMD Radeonâ„¢ GPUs

Accelerating Generative AI on AMD Radeonâ„¢ GPUs
Discover AMD-optimized ONNX models on Hugging Face for AMD Ryzenâ„¢ AI APUs and Radeonâ„¢ GPUs and incredible performance with the AMD Radeon RX 9000 Series' advanced AI accelerators.

New content released on GPUOpen for AMD RDNAâ„¢ 4 on-shelf day

AMD RDNA 4
Learn about our updates on GPUOpen to support the release of AMD RDNA 4, plus other new content!

Building Better Applications Together: Open Source AMD Advanced Interactive Streaming

AMD Advanced Interactive Streaming SDK
Read about the new AMD Advanced Interactive Streaming (AIS) SDK, built using our AMF SDK and designed from the ground up to transform streaming from passive viewing into an immersive experience.

Solving the Dense Geometry Problem

Dense Geometry Compression Format
Discover how AMD's Dense Geometry Compression Format (DGF) revolutionizes graphics by compressing complex models for efficient real-time rendering, bridging the gap between rasterization and ray tracing.

Advancing AI in Video Games with AMD Schola

AMD Schola introduction blog image
By connecting popular open-source RL libraries (written in Python) with the visual and physics capabilities of Unreal Engine, Schola empowers AI researchers and game developers alike to push the boundaries of intelligent gameplay.

AMD FidelityFX Super Resolution v3.1.3 plugin for Unreal Engine 5.5 available now

Unreal Engine AMD FSR 3
This update to our AMD FSR 3 Unreal Engine 5 plugin includes FSR 3.1.3, and support for UE 5.5.

Integrating AMD Radeonâ„¢ Anti-Lag 2 SDK in your game

AMD Radeon Anti-Lag 2 SDK
Learn how to integrate the Anti-Lag 2 SDK into your game. Unlike the driver-based AL 1, AL 2's point of insertion is at the optimal point inside the game's logic, just before the user controls are sampled.

Crash Course in Deep Learning (for Computer Graphics)

If you're a graphics dev looking to understand more about deep learning, this blog introduces the basic principles in a graphics dev context.

How do I become a graphics programmer? – A small guide from the AMD Game Engineering team

It is often difficult to know where to start when taking your first in the world of graphics. This guide is here to help with a discussion of first steps and a list of useful websites.

Introduction – Matrix Compendium

The GPUOpen Matrix Compendium covers how matrices are used in 3D graphics and implementations in host code and shading languages. It's a growing guide, so keep checking back!

Latest news from GPUOpen

Major AMD Radeon Developer Tool Suite updates for AMD RDNA 4 architecture

Read the highlights of our updates to the AMD Radeon Developer Tool Suite to support the launch of AMD RDNA 4 architecture!

Reading AMD RDNAâ„¢ and CDNAâ„¢ Architecture Disassembly is a Breeze with AMD Radeonâ„¢ GPU Analyzer v2.12

dx12_single_shader_compilation
Explore Radeon GPU Analyzer v2.12's enhanced ISA disassembly view, making shader and kernel analysis easier with new tooltips and automatic highlighting. Optimize your GPU workflows effortlessly!

AMD Radeonâ„¢ GPU Profiler 2.4 adds support for AMD Radeonâ„¢ RX 9000 Series, pure-compute applications, DirectML applications (and more!)

RDP Capture Dispatches
Discover the latest Radeon GPU Profiler v2.4, now supporting Radeon RX 9000 Series GPUs and profiling for pure compute and DirectML applications. Enhance your optimization with improved ISA views and Work Graphs support.

Hardware Crash Analysis with AMD Radeonâ„¢ GPU Detective

Radeon GPU Detective logo
Unlock deeper insights into GPU crashes with Radeon GPU Detective v1.4's new Hardware Crash Analysis feature. Identify in-flight shaders and pinpoint crash culprits faster, streamlining your debugging process.

New AMD Radeonâ„¢ Raytracing Analyzer (RRA) v1.8 adds support for AMD Radeonâ„¢ RX 9000 Series GPUs and more

Oriented bounding boxes (OBB)
Explore Radeon Raytracing Analyzer v1.8, now supporting Radeon RX 9000 Series GPUs with enhanced BVH formats, including oriented bounding boxes and expanded node capacity.

New DirectX® + video encoding features with AgilitySDK Preview Release 1.716.0

We now support new Microsoft® DirectX® and video encoding features, with the latest release of the AgilitySDK Preview Release 1.716.0.

The AMD FidelityFXâ„¢ SDK 1.1.3 is now available on GPUOpen

AMD FSR 3
Our latest AMD FidelityFX SDK release includes AMD FSR 3.1.3. There are multiple bug fixes, plus new frame pacing tuning options.

CPU performance optimization guide – part 2 – cache invalidation

Part 2 shares a real-world problem of cache invalidation in CPU performance optimization, explaining how different data structures, compilers, and CPUs affect caching behavior and performance, and provides benchmarking and analysis techniques to address these issues.

GPU Reshape – Modern Shader Instrumentation and Instruction Level Validation (Digital Dragons 2024) – YouTube link

GPU Reshape – Modern Shader Instrumentation and Instruction Level Validation - Digital Dragons
GPU Reshape is, a just-in-time instrumentation framework with instruction level validation of shaders. A deep dive into current validation methodologies, and what the future of instrumentation may hold.

Let’s talk about performance…

Building something amazing on DirectX®12 or Vulkan®? How about Unreal Engine?

Obviously you wouldn’t dream of shipping without reading our performance and optimization guides for Radeon, Ryzen, or Unreal Engine first!

Performance

Memory

Shaders

Ray tracing

We aim to provide developer tools that solve your problems.

To achieve this, our tools are built around four key pillars: stability, performance, accuracy, and actionability.

AMD FidelityFX technologies

Our series of optimized, shader-based features aimed at improving rendering quality and performance.  

Our series of optimized, shader-based features aimed at improving rendering quality and performance.  

Now all available as part of the AMD FidelityFX SDK!

AMD FidelityFX SDK
AMD FidelityFX SDK logo
The AMD FidelityFX SDK is our easy-to-integrate solution for developers looking to include FidelityFX features into their games.
AMD FidelityFX Super Resolution 2
Learn even more about our new open-source temporal upscaling solution FSR 2, and get the source code and documentation!

FidelityFX features are designed to be easy to integrate in Vulkan® or DirectX®.

We ship HLSL and/or GLSL versions of the effects to allow you to target any API.

AMD Radeon ProRender

Content creators are welcome on GPUOpen! 

Discover the AMD ProRender SDK and plugins for popular content creation tools.

Developing on Unreal Engine?

Our easy to integrate patches help you get more performance and fantastic new features with minimum effort.

Let’s build better…

From managing memory with DirectX®12 or Vulkan®, to asking low-level questions of the driver, our extensive set of SDKs put you in the driving seat.

AMD GPUOpen

Just want to browse?

Have a look through our site directory to see just how much stuff we have!