
AMD FidelityFX™ Super Resolution 3 (FSR 3)
Discover frame generation with AMD FidelityFX™ Super Resolution 3, and get the source code and documentation!
The AMD FidelityFX™ SDK is our easy-to-integrate solution for developers looking to include AMD FidelityFX technologies into their games without any of the hassle of complicated porting procedures.
We are happy to share that the AMD FidelityFX Software Development Kit (SDK) 1.1.3 is now available for download!
The AMD FidelityFX SDK 1.1.3 is a patch release that includes a number of fixes for issues discovered with FSR 3.1.1/2. This release also contains all code changes needed to update the Microsoft® Game Development Kit (GDK) version of AMD FSR 3 Frame Interpolation sample for both Xbox and desktop configurations.
GAME_MOTION_VECTOR_FIELD
pass.Fix for UpdateTileMappings()
deadlock.AMD FSR 3.1.3 includes several fixes for issues discovered with FSR 3.1.1/2, and adds new opt-in hybrid spin lock pacing support.
The Microsoft Game Development Kit (GDK) with Xbox Extensions includes several AMD FidelityFX samples that are optimized specifically for Xbox consoles.
AMD FSR 3.1.3 is supported with an Unreal Engine 5 plugin up to version 5.5.
Updates made to the AMDFidelityFX_FSR3FrameInterpolation GDK sample, bringing native FSR 3.1.3 support to Microsoft’s Xbox and desktop ecosystem sample.
Full source code and binaries are now available on GitHub under MIT license.
The AMD FidelityFX GDK source code and binaries to be made available by Microsoft via the GDK under MIT license.
Don’t forget to check out our extensive AMD FidelityFX SDK documentation{.external}.
And of course, make sure you visit our AMD FidelityFX SDK home page here on GPUOpen!
Do you have feature requests or found issues with the SDK? Please get in touch with your AMD representative, or reach out to us with @GPUOpen on Twitter or @GPUOpen@mastodon.gamedev.place.
All requests and feedback are very valuable to us, and we will read and try to respond to everyone.