20649550-A_AMD_Radeon_GPU_Analyzer_Lockup_RGB_Wht

Analyze.

Adjust.

Accelerate.

Now available as part of the Radeon™ Developer Tool Suite.

Radeon™ GPU Analyzer is an offline compiler and performance analysis tool for DirectX®, Vulkan®, SPIR-V™, OpenGL® and OpenCL™.

  • From v2.4, RGA is now available as part of the Radeon Developer Tool Suite, together with RGP, RMV, and RDP.
  • For the best experience, we encourage you to use the suite to ensure compatibility between the different tools.

Download the latest version - v2.4

This release includes:

  • RGA is now available as part of the Radeon™ Developer Tool Suite.
  • Added support for RX6000 series in DirectX®12, DirectX®11, Vulkan®, Vulkan-Offline, OpenGL® and OpenCL™ modes.
  • Added support for Navi12 (gfx1011) and Renoir (gfx909) as targets in DX12, DX11, Vulkan, Vulkan-offline and OpenGL modes.
  • Bug fixes and usability enhancements.

Inspect your ISA...

Analyze the ISA for your shader stages within a Vulkan® graphics or compute pipeline.

...compile for many products...

Select target GPUs for the compilation process. You can search for available targets by using specific GPU architecture or even retail product names, like “SSG” or “WX 8200”.

...refine your resources...

View register pressure and LDS/scratch memory usage for your target hardware.

...and correlate your code!

For OpenCL™ kernels, the tool provides correlation from high-level source code to the disassembly, and from the disassembly to the high-level source code.

Visual Studio Code Extension for Radeon™ GPU Analyzer

Requirements

General

For all non-offline modes (DirectX®12, DirectX®11, Vulkan®, OpenGL®, Legacy OpenCL™):

Offline modes (Vulkan® offline and ROCm OpenCL™) can run without AMD driver or hardware installed.

Supported GPUs

To run the tool, any RDNA or GCN GPU is sufficient.

RGA supports the following as targets when compiling graphics shaders and pipelines:

  • All RDNA-based architectures
  • Select GCN-based architectures: Vega™, Graphics IP v8, Graphics IP v7 and Graphics IP v6

Supported APIs in GUI

  • Vulkan®
  • OpenCL™ on top of ROCm

Supported APIs in command line

  • Vulkan®
  • DirectX® 11
  • DirectX® 12
  • OpenGL®
  • OpenCL™ on top of ROCm
  • OpenCL™ legacy

Supported OSs

  • Windows® 10
  • Windows® 7 (64 bit)
  • Ubuntu 16.04, 18.04, Red Hat 7 or later

Version history

  • Added support for DX12 graphics pipelines compilation in command line tool.
  • Added support for Navi14.
  • Live register analysis and control-flow graph generation support for RDNA targets.
  • DX11 mode accepts DXBC binaries as an input.
  • Vulkan mode reports when shaders were merged.
  • Support for RDNA targets in OpenCL legacy mode.
  • Add command line support for DirectX® 12 compute shaders.
  • Support for RDNA targets in Vulkan, Vulkan offline, DX12, DX11 and OpenGL modes.
  • Adds support for Vulkan® in the GUI.
  • Shows a summary of the resources used by your shaders (VGPR, SGPR and LDS).
  • Initial release.

Related to Radeon™ GPU Analyzer

First Steps When Implementing FP16

Half-precision (FP16) computation is a performance-enhancing GPU technology long exploited in console and mobile devices not previously used or widely available in mainstream PC development.

The RDP provides a communication channel with the Radeon™ Adrenalin driver. It generates event timing data used by the Radeon™ GPU Profiler (RGP), and the memory usage data used by the Radeon™ Memory Visualizer (RMV).

Radeon™ Memory Visualizer (RMV) is a tool to allow you to gain a deep understanding of how your application uses memory for graphics resources.

RGP gives you unprecedented, in-depth access to a GPU. Easily analyze graphics, async compute usage, event timing, pipeline stalls, barriers, bottlenecks, and other performance inefficiencies.

Our other tools

This is a Visual Studio® Code extension for the Radeon GPU Analyzer (RGA). By installing this extension, it is possible to use RGA directly from within Visual Studio Code.

If you want to know how well a game is performing on your machine in real-time with low overhead, OCAT has you covered.

Compressonator is a set of tools to allow artists and developers to more easily work with compressed assets and easily visualize the quality impact of various compression technologies.