Introducing Radeon™ ProRender SDK 2.02.6
Introducing support for Apple M1, heterogeneous volume, and deepEXR. Plus improved CPU rendering, and toon contour rendering.
AMD USD™ Hydra™ plug-in for Blender®
Find out about our exciting new plug-in for Blender®, which uses the power of Open Standards to enable you to reference and assemble USD™, and use MaterialX.
Don’t miss Unity’s “Improved Spatial Upscaling through FidelityFX Super Resolution for Real-Time Game Engines” talk at SIGGRAPH 2021
Find out how to take a closer look at how FSR works, and get inspiration for how to integrate it into your own engine.
GPUOpen at ChinaJoy 2021
A wonderful Saturday in Shanghai! Check out the first stop of AMD’s GPUOpen Tech-Sharing Salon at ChinaJoy 2021.
Compressonator 4.2 – Features update for BC1 and BC7 codecs, and more
Compressonator v4.2 brings improvements for BC1 and BC7 codecs, plus API, SDK, and CMake updates.
FidelityFX-CLI – Testing FSR and FidelityFX CAS at the command-line
FidelityFX-CLI is a command-line Windows® program to test FidelityFX Super Resolution (FSR) 1.0 and Contrast Adaptive Sharpening (CAS) on image files.
Radeon™ GPU Profiler 1.11 released
RGP 1.11 introduces ray tracing call targets, enhancements to cache counters, and more.
Performance
Memory
Shaders
We aim to provide developer tools that solve your problems.
To achieve this, our tools are built around four key pillars: stability, performance, accuracy, and actionability.
Our series of optimized, shader-based features aimed at improving rendering quality and performance.
AMD FidelityFX – Super Resolution
AMD FidelityFX – Parallel Sort
AMD FidelityFX – Variable Shading
AMD FidelityFX – Denoiser
AMD FidelityFX – Luminance Preserving Mapper
AMD FidelityFX – Stochastic Screen Space Reflections
AMD FidelityFX – Combined Adaptive Compute Ambient Occlusion
AMD FidelityFX – Single Pass Downsampler
AMD FidelityFX – Contrast Adaptive Sharpening
FidelityFX features are designed to be easy to integrate, we ship HLSL and/or GLSL versions of the effects to allow you to target any API.
Let’s build performance…
Building something amazing on DirectX®12 or Vulkan®? How about Unreal Engine?
Obviously a top-notch developer like you wouldn’t dream of shipping without reading our performance and optimization guides.
Developing on Unreal Engine?
Our easy to integrate patches help you get more performance and fantastic new features with minimum effort.
