RenderDoc 1.8 has Compressonator support

When associated with DDS files, RenderDoc generates thumbnails for DDS formats and displays them in Windows Explorer. Compressonator Core provides functions for compressing and decompressing DDS files.

AGS 5.4.1 now available

AGS v5.4.1 now out, which includes GetWaveSize intrinsics as well as BaseInstance and BaseVertex for indirect drawing.

Video: Gears 5 – High-Gear Visuals On Multiple Platforms

Bringing the Gears franchise to the PC is not something the Coalition takes lightly. This talk will discuss Direct3D® 12 in general, as well as features such as Async Compute, Tiled Resources, Debugging, Copy Queues, and HDR.

Let’s build the future

Performance

Memory

Shaders

Textures

We aim to provide developer tools that solve your problems.

To achieve this, our tools are built around four key pillars: stability, performance, accuracy, and actionability.

Our series of optimized, shader-based features aimed at improving rendering quality and performance.

FidelityFX features are designed to be easy to integrate, we ship HLSL and/or GLSL versions of the effects to allow you to target any API.

Let’s build performance

Building something amazing on DirectX®12 or Vulkan®?

Obviously a top-notch developer like you wouldn’t dream of shipping without reading our performance guide.

Developing on Unreal Engine?

Our easy to integrate patches help you get more performance and fantastic new features with minimum effort.

Let’s build better

Our extensive set of SDKs put you in the driving seat.