This latest release adds support for GPU cache counters, Vulkan® ray tracing, the latest RDNA™ 2 GPUs, and more.
One of our Developer Technology Engineers, Lou Kramer, talks about the journey to start her career with AMD, what she actually does, and how she finds being a woman in engineering.
More feature patch updates available for UE4.26: Advanced Media Framework (AMF), chroma keying, and 360 video stitching.
Our latest developer driver has just been released, providing initial support for the Vulkan VK_KHR_synchronization2 extension.
Radeon™ GPU Analyzer v2.4.1 introduces support for DXR shaders in a new mode of the command line tool.
Feature patch updates for UE4.26, including new FidelityFX Variable Shading, and updates to FidelityFX LPM, SPD, and CAS, plus TressFX 4.1.
Our five year anniversary is January 26th 2021. Here’s a look back at some of our successes!
We aim to provide developer tools that solve your problems.
To achieve this, our tools are built around four key pillars: stability, performance, accuracy, and actionability.
Let’s build performance
Building something amazing on DirectX®12 or Vulkan®?
Obviously a top-notch developer like you wouldn’t dream of shipping without reading our performance guide.
Developing on Unreal Engine?
Our easy to integrate patches help you get more performance and fantastic new features with minimum effort.
Let’s build better
Our extensive set of SDKs put you in the driving seat.