Latest news
Introducing our brand new tool: Radeon™ Raytracing Analyzer 1.0
We’re proud to announce Radeon Raytracing Analyzer. RRA provides the tools you need to investigate raytracing performance in your apps.
Memory Management in the APEX Engine – Digital Dragons 2022
This talk is a joint-presentation with Avalanche Studios Group explaining how their in-house APEX Engine manages memory with the help of VMA/D3D12MA.
Compute Shaders – Game Industry Conference 2021
This talk introduces compute shaders, explaining ideas from a software and hardware perspective, as well as considerations when writing compute shaders.
AMF v1.4.26 introduces powerful new modes for PreAnalysis
New PreAnalysis modes include perceptual adaptive quantization, temporal adaptive quantization, and high motion quality boost. And there’s more!
AMD support for Shader Model 6.7 and enhanced barriers in the Agility SDK
The upcoming AMD Radeon Software Adrenalin Edition release offers full Shader Model 6.7 support to align with the new update to Agility SDK from Microsoft.
How to use the AMD FidelityFX Super Resolution 2 (FSR 2) Unreal Engine Plugin
Find out how to install and configure the AMD FidelityFX Super Resolution (FSR) 2 plugin for Unreal Engine 4.26/4.27 and UE5.
It’s time to see the FSR 2 source code!
AMD FSR 2 source code is now available! Take a look at our powerful FSR 2 API, as well as full source, samples, and documentation.

Performance
Memory
Shaders
We aim to provide developer tools that solve your problems.
To achieve this, our tools are built around four key pillars: stability, performance, accuracy, and actionability.

Our series of optimized, shader-based features aimed at improving rendering quality and performance.

AMD FidelityFX – Super Resolution 2

AMD FidelityFX – Super Resolution 1.0

AMD FidelityFX – Parallel Sort

AMD FidelityFX – Variable Shading

AMD FidelityFX – Denoiser

AMD FidelityFX – Luminance Preserving Mapper

AMD FidelityFX – Stochastic Screen Space Reflections

AMD FidelityFX – Combined Adaptive Compute Ambient Occlusion

AMD FidelityFX – Single Pass Downsampler

AMD FidelityFX – Contrast Adaptive Sharpening
FidelityFX features are designed to be easy to integrate, we ship HLSL and/or GLSL versions of the effects to allow you to target any API.
Have you discovered our hybrid ray tracing samples yet?
Let’s build performance…


Building something amazing on DirectX®12 or Vulkan®? How about Unreal Engine?
Obviously a top-notch developer like you wouldn’t dream of shipping without reading our performance and optimization guides.
Developing on Unreal Engine?
Our easy to integrate patches help you get more performance and fantastic new features with minimum effort.
