Introducing AMD checks for the Vulkan® Best Practice validation layer! Find out more about how it now incorporates many of our performance suggestions.
Introducing support for Apple M1, heterogeneous volume, and deepEXR. Plus improved CPU rendering, and toon contour rendering.
Find out about our exciting new plug-in for Blender®, which uses the power of Open Standards to enable you to reference and assemble USD™, and use MaterialX.
Don’t miss Unity’s “Improved Spatial Upscaling through FidelityFX Super Resolution for Real-Time Game Engines” talk at SIGGRAPH 2021
Find out how to take a closer look at how FSR works, and get inspiration for how to integrate it into your own engine.
A wonderful Saturday in Shanghai! Check out the first stop of AMD’s GPUOpen Tech-Sharing Salon at ChinaJoy 2021.
Compressonator v4.2 brings improvements for BC1 and BC7 codecs, plus API, SDK, and CMake updates.
FidelityFX-CLI is a command-line Windows® program to test FidelityFX Super Resolution (FSR) 1.0 and Contrast Adaptive Sharpening (CAS) on image files.
We aim to provide developer tools that solve your problems.
To achieve this, our tools are built around four key pillars: stability, performance, accuracy, and actionability.
Let’s build performance…
Building something amazing on DirectX®12 or Vulkan®? How about Unreal Engine?
Obviously a top-notch developer like you wouldn’t dream of shipping without reading our performance and optimization guides.
Developing on Unreal Engine?
Our easy to integrate patches help you get more performance and fantastic new features with minimum effort.
Let’s build better
Our extensive set of SDKs put you in the driving seat.