AMD FidelityFX Lens is an RDNA™-optimized implementation of some of gaming’s most used post processing effects. This release contains:
- Chromatic Aberration
- Film Grain
- Vignette Fade
Download the latest version v1.0:
This release adds the following features:
- Just released!
Part of the AMD FidelityFX™ SDK
Smart shader selection (SM 6.6+ when present)
Open source, MIT license
Easy to integrate
AMD FidelityFX Lens features the following:
- FidelityFX Lens sample code
- Native DirectX12 and Vulkan SDK backend implementation libraries
- Easy-to-integrate effect components for all effects
- Custom Cauldron-based SDK backend implementation example
- Re-architected graphics framework
For more information, don’t miss our extensive documentation.
Find out more about the AMD FidelityFX SDK:
Requires GCN-class GPUs and above.
All part of the FidelityFX SDK!
Don't miss our other effects
AMD FidelityFX Blur is an AMD RDNA™ architecture optimized collection of blur kernels from 3×3 up to 21×21.
AMD FidelityFX Combined Adaptive Compute Ambient Occlusion (CACAO) is an AMD RDNA™ architecture optimized implementation of ambient occlusion.
AMD FidelityFX Contrast Adaptive Sharpening (CAS) provides a mixed ability to sharpen and optionally scale an image.
AMD FidelityFX Denoiser is a set of denoising compute shaders which remove artefacts from reflection and shadow rendering.
AMD FidelityFX Depth of Field is an AMD RDNA™-architecture optimized implementation of physically correct camera-based depth of field.
This sample demonstrates how to combine ray traced shadows and rasterized shadow maps together to achieve high quality and performance.
This sample shows how to combine AMD FidelityFX Stochastic Screen Space Reflections (SSSR) with ray tracing in order to create high quality reflections.
AMD FidelityFX LPM provides an open-source library to easily integrate HDR and wide gamut tone and gamut mapping into your game.
AMD FidelityFX Parallel Sort makes sorting data on the GPU quicker, and easier. Use our SM6.0 compute shaders to get your data in order.
AMD FidelityFX Single Pass Downsampler (SPD) provides an AMD RDNA™ architecture optimized solution for generating up to 12 MIP levels of a texture.
The AMD FidelityFX SSSR effect provides an open-source library to easily integrate stochastic screen space reflections into your game.
AMD FidelityFX Super Resolution (FSR) is our open-source, high-quality, high-performance upscaling solution.
Learn even more about our new open-source temporal upscaling solution FSR 2, and get the source code and documentation!
AMD FidelityFX Variable Shading drives Variable Rate Shading into your game.
Radeon Cauldron is our open-source experimentation framework for DirectX®12 and Vulkan®, provided in the AMD FidelityFX SDK.
The TressFX library is AMD’s hair/fur rendering and simulation technology. TressFX is designed to use the GPU to simulate and render high-quality, realistic hair and fur.