The accelerated ray intersection library for DirectX®12, Vulkan®, HIP and CPU. 

Which version should I use?

AMD has developed Radeon™ Rays for many years, here’s a quick guide to which version you should use.

Radeon™ Rays 2.0

The open source ray intersection library for OpenCL and CPU.
  • DirectX®12
  • Vulkan®
  • HIP
  • CPU
  • OpenCL
  • Open source
  • GPU optimized Bounding Volume Hierarchy (BVH)
  • Custom AABB hierarchy
  • LDS stack & stackless traversal

Radeon™ Rays 4.0

The ray intersection library for DirectX®12, Vulkan® and HIP.
  • DirectX®12
  • Vulkan®
  • HIP
  • CPU
  • OpenCL
  • Open source
  • GPU optimized Bounding Volume Hierarchy (BVH)
  • Custom AABB hierarchy
  • LDS stack & stackless traversal
RECOMMENDED!

New features in Radeon™ Rays 4.0

Custom AABB

Guide the construction of the Bounding Volume Hierarch (BVH) by providing a custom AABB hierarchy for your scene.

GPU BVH Optimization

Optimizes the Bounding Volume Hierarchy (BVH) specifically for efficient GPU access.

New APIs

Select from several different API backends to make sure Radeon™ Rays 4.0 can integrate seamlessly with your existing application.

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Radeon™ ProRender Suite

AMD Radeon™ ProRender is our fast, easy, and incredible physically-based rendering engine built on industry standards that enables accelerated rendering on virtually any GPU, any CPU, and any OS in over a dozen leading digital content creation and CAD applications.

Radeon™ Image Filtering Library

Harness the power of machine learning to enhance images with denoising, enabling your application to produce high quality images in a fraction of the time traditional denoising filters take.

Deferred Path Tracing By Enscape

Insights from Enscape as to how they designed a renderer that produces path traced real time global illumination and can also converge to offline rendered image quality.

Radeon™ ProRender

AMD Radeon™ ProRender is a powerful physically-based path traced rendering engine that enables creative professionals to produce stunningly photorealistic images.