D3D12 Memory Allocator

The industry-leading, open source, memory allocation library for the DirectX®12 API.

The D3D12 Memory Allocator (D3D12MA) is a C++ library that provides a simple and easy to integrate API to help you allocate memory for DirectX®12 buffers and textures.

Download the latest version - v1.0

This release adds the following features:

  • Initial release.

Benefits

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