Home » Blogs » Microsoft® DirectSR now supports AMD FidelityFX™ Super Resolution 3.1

Microsoft® DirectSR has integrated AMD FidelityFX™ Super Resolution 3.1

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We’re excited to announce that Microsoft’s DirectX® Super Resolution (DirectSR) now supports AMD FidelityFX™ Super Resolution 3.1.

This integration enhances upscaling capabilities, offering improved temporal stability and detail preservation.

Developers can start integrating FSR 3.1 today with the Agility SDK 1.715.1-preview release. No additional AMD drivers are required, as FSR 3.1 is built into the DirectSR runtime.

You can read more on Microsoft’s new DirectSR blog here.

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Mesh nodes are a new type of leaf node in work graphs that, unlike all other nodes, does not invoke a compute shader, but dispatches a mesh-shader graphics pipeline instead. This blog series covers how to get started with mesh nodes as well as best practices.

Introducing AMD FidelityFX™ Brixelizer

As of FidelityFX SDK version 1.1, Brixelizer and Brixelizer GI are now unleashed to world so in this article we aim to discuss a few practical use cases and provide you with some tips you can apply for getting the most performance out of Brixelizer in your application.

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