AMD FidelityFX Variable Shading provides an open source header implementation to easily integrate Variable Rate Shading into your game. The effect works by analyzing luminance variance in the previous frame and uses motion vectors to generate a shading rate image.
- DirectX®12 Ultimate.
Download now - v1.0
Optimized for Shader Model 6.0+
Open source, MIT license
Features of the implementation:
- AMD RDNA™ 2-optimized algorithm.
- Support for Direct3D®12 API.
- Shaders written in HLSL utilizing SM 6.0 wave-level operations.
A sample application is provided for Direct3D®12.
|Full Shading Rate||2×1 or 1×2 Shading Rate||2×2 Shading Rate|
See AMD FidelityFX Virtual Shading in action with DIRT® 5
More AMD FidelityFX effects
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AMD FidelityFX Denoiser is a denoising compute shader which removes artefacts from reflection rendering.
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AMD FidelityFX Contrast Adaptive Sharpening (CAS) provides a mixed ability to sharpen and optionally scale an image.
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