
Introducing AMD Render Pipeline Shaders SDK
In this video Zhuo Chen takes a look at the overview of the design and implementation of the AMD Render Pipeline Shaders SDK!
With raytraced visuals bumping rendering quality even higher than ever before, a significant amount of fine tuning is required to maintain real-time performance. A typical way to achieve this is to trace fewer rays, and to make sense of the noisier output that method delivers.
This presentation will explain how the AMD FidelityFX Denoiser allows for high-quality raytracing results without increasing rays per pixel, and deep dives into specific RDNA™ 2-based optimizations that benefit both Xbox Series X|S and PC.
Find out about our AMD FidelityFX Shadow Denoiser
Visit Microsoft® Game Stack Live’s YouTube channel for more developer videos
Dominik Baumeister
Microsoft® Game Stack Live 2021
(opens in new window)
This video is not hosted on AMD’s YouTube channel, so we cannot put a link to the slides in the description there as we would normally do. We think you won’t want to miss the slides, so before you head over to YouTube (opens in new window) with the image thumbnail link above, make sure to grab the slides too!
We have many more videos and presentations for you to explore.
In this video Zhuo Chen takes a look at the overview of the design and implementation of the AMD Render Pipeline Shaders SDK!
In this video, Can Alper introduces RRA V1.0. He explains how to capture games using RDP and evaluate when to use RRA.
This talk is a joint-presentation with Avalanche Studios Group explaining how their in-house APEX Engine manages memory with the help of VMA/D3D12MA.
This talk introduces compute shaders, explaining ideas from a software and hardware perspective, as well as considerations when writing compute shaders.
Watch this video digest of our recent ray tracing research, including efficient global illumination sampling, light sampling, and multi-resolution geometric representation.
Watch our video explaining what UE4 TressFX 5.0 is, and how to use it. TressFX is designed to simulate and render realistic hair and fur.