AMD FidelityFX Super Resolution v3.1.3 plugin for Unreal Engine 5.5 available now
This update to our AMD FSR 3 Unreal Engine 5 plugin includes FSR 3.1.3, and support for UE 5.5.
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This update to our AMD FSR 3 Unreal Engine 5 plugin includes FSR 3.1.3, and support for UE 5.5.
Download v1.4.35 from GPUOpen today! Requires latest driver.
We’re very excited to be presenting at GPC 2024! Read on to see our highlights for this brand-new European graphics conference.
HIP RT is a new ray tracing library for HIP. It makes it easy to write a ray tracing app using HIP. Check out this page for more information.
Orochi is a library that loads HIP and CUDA driver APIs dynamically at runtime, eliminating the overhead of maintaining separate backends.
Find out more about the latest releases of VMA and D3DMA – our easy-to-integrate memory allocation libraries for Vulkan® and Direct3D® 12.
Discover our videos and slides from the GDC 2022, including FSR 2.0, ray tracing, Ryzen optimizations, and presentations with game devs.
Join AMD for an introduction to the AMD Ryzen™ family of processors which power today’s game consoles and PCs.
This talk will deep-dive into the rendering technology of Deathloop. We will explore the challenges and lessons learned.
In this presentation, we demonstrate how to use Radeon™ GPU Profiler and Radeon™ Raytracing Analyzer, to illuminate performance issues.
This session covers the collaboration between AMD and Luminous Productions on their upcoming title: Forspoken.
This session covers the collaboration between AMD and Ubisoft on Far Cry 6, implementing Hybrid RayTraced Reflections.
FidelityFX Super Resolution 2.0 is AMD’s next generation upscaling technology. Check out our GDC talk to understand exactly how it works.