Hero banner

Announcing AMD FidelityFX SDK 2.0 with AMD FSR 4

The launch vehicle for our ML-based rendering technologies is the just-released AMD FidelityFX™ SDK v2.


Integrating this update gets you our cutting-edge ML upscaler AMD FidelityFX Super Resolution 4 (FSR 4) which uses hardware-accelerated features of AMD RDNA™ 4 architecture.


Unreal® Engine 5 plugin also available.

Learn more >>
Hero banner
Announcing AMD FidelityFX SDK 2.0 with AMD FSR 4

Announcing AMD FidelityFX SDK 2.0 with AMD FSR 4

The launch vehicle for our ML-based rendering technologies is the just-released AMD FidelityFX™ SDK v2.


Integrating this update gets you our cutting-edge ML upscaler AMD FidelityFX Super Resolution 4 (FSR 4) which uses hardware-accelerated features of AMD RDNA™ 4 architecture.


Unreal® Engine 5 plugin also available.

Learn more >>

Hot Topics

Recent News

Get ready for FSR Redstone with AMD FSR 3.1.4 and our new UE 5.6 plugin

Get ready for FSR Redstone with AMD FSR 3.1.4 and our new UE 5.6 plugin

7th August 2025
Integrate AMD FSR 3.1.4 to get ready for FSR Redstone, updated Unreal Engine 5.6 plugin now available.
AMD TressFX 5.0 for Unreal Engine 5 is now available

AMD TressFX 5.0 for Unreal Engine 5 is now available

4th August 2025
AMD TressFX 5.0 has been updated for high-quality simulation and rendering of realistic hair and fur in Unreal Engine 5.
Generative AI model for Global Illumination effects

Generative AI model for Global Illumination effects

15th July 2025
Our generative AI research leverages diffusion-based techniques to generate indirect illumination effects for the new era of neural rendering.
Advancing AI in video games with AMD Schola | HTEC Days 2025 - YouTube link

Advancing AI in video games with AMD Schola | HTEC Days 2025 - YouTube link

30th June 2025
Join Alexander Cann, Lead Developer at Schola, and Mehdi Saeedi, AI Lead at Schola, as they take you through the fascinating world of reinforcement learning (RL) and its transformative impact on gaming. They’ll be joined by Gabor Sines, Sr. Fellow Engineer at AMD, as moderator.
AMD FSR 3.1.4 plugin for Unreal Engine available now

AMD FSR 3.1.4 plugin for Unreal Engine available now

19th June 2025
AMD FSR 3.1.4 for Unreal Engine adds new upscaler CVars, bindless RHI support, and multiple bug fixes including dynamic resolution, memory leaks, and more.
Enhancing AMD Radeon GPU Detective Output with DirectX Debug Information

Enhancing AMD Radeon GPU Detective Output with DirectX Debug Information

17th June 2025
With version 1.5 of AMD Radeon™ GPU Detective (RGD) you can now use the debug information that is produced by the Microsoft DirectX® Shader Compiler.
Using Neural Networks for Geometric Representation

Using Neural Networks for Geometric Representation

7th May 2025
Explore how Neural Intersection Functions (NIF) and the enhanced LSNIF are poised to reshape ray tracing by replacing traditional BVH traversal with efficient, GPU-friendly neural networks for accelerated performance and high-fidelity imagery.
Boosting GPU Radix Sort performance: A memory-efficient extension to Onesweep with circular buffers

Boosting GPU Radix Sort performance: A memory-efficient extension to Onesweep with circular buffers

6th May 2025
Discover a high-performance, memory-efficient extension to Onesweep radix sort on GPUs, featuring circular buffers and advanced optimization techniques that reduce global memory access and improve sorting throughput.
Bilinear interpolation on a quadrilateral using Barycentric coordinates

Bilinear interpolation on a quadrilateral using Barycentric coordinates

11th April 2025
A new algebraic method for hardware-accelerated bilinear interpolation on convex quadrilaterals is presented, using the Barycentric coordinate feature of modern GPUs.
CPU performance optimization guide - part 4

CPU performance optimization guide - part 4

25th March 2025
Optimize CPU performance by manually writing x64 assembly code, offering a detailed comparison with compiler-generated instructions and achieving improved performance through streamlined instruction sets.
CPU performance optimization guide - part 3

CPU performance optimization guide - part 3

25th March 2025
We look at optimizing CPU performance by reducing the number of instructions, and highlights methods to enhance instruction efficiency and algorithm throughput.
Major AMD Radeon Developer Tool Suite updates for AMD RDNA 4 architecture

Major AMD Radeon Developer Tool Suite updates for AMD RDNA 4 architecture

11th March 2025
Read the highlights of our updates to the AMD Radeon Developer Tool Suite to support the launch of AMD RDNA 4 architecture!
Join AMD DevCom on Discord

Join the AMD Developer Community Discord Server!

Connect with fellow developers and AMD staff around hardware, software, gaming, AI, and more

Meet the AMD FidelityFX SDK 2.0

The launch vehicle for our ML-based rendering technologies is the just-released AMD FidelityFX SDK 2.0. Includes AMD FSR 4, our cutting-edge ML upscaler which uses hardware-accelerated features of AMD RDNA™ 4 architecture.

The original AMD FidelityFX SDK v1.1.4 contains our series of optimized, shader-based features aimed at improving rendering quality and performance.

Learn more about the AMD FidelityFX SDK 2.0

Let's talk about performance...

Building something amazing on DirectX®12 or Vulkan®? How about Unreal® Engine?

Obviously you wouldn't dream of shipping without reading our performance and optimization guides for Radeon, Ryzen, or Unreal Engine first!

Discover our Performance Guides
Radeon Developer Tool Suite

Performance

Memory

Shaders

Ray tracing

We aim to provide developer tools that solve your problems.
To achieve this, our tools are built around four key pillars: stability, performance, accuracy, and actionability.

Find out about our developer tools