Class IGymConnector
- class IGymConnector
-
An interface for connectors between unreal and gym.
Subclassed by UAbstractGymConnector
Public Functions
- inline virtual void CollectEnvironmentStates()
-
Collect the states of the environments that are currently being trained.
- inline virtual FTrainingStateUpdate *ResolveEnvironmentStateUpdate()
-
Resolve the state update from gym into a TrainingStateUpdate.
- Returns:
-
A ptr to the state update from gym
- inline virtual void ResetCompletedEnvironments()
-
Reset the environments that have completed their episodes.
- inline virtual void UpdateEnvironments(FTrainingStateUpdate &StateUpdate)
-
Update the environments with the actions from the agents.
- Parameters:
-
StateUpdate – [in] The state update from gym