Struct FEnvUpdate

struct FEnvUpdate

A Struct representing an update to an environment in the form of either a reset or step.

Public Functions

inline FEnvUpdate()

Construct a new default FEnvUpdate object.

inline FEnvUpdate(FEnvStep &EnvStep)

Construct a new step FEnvUpdate object.

Parameters:

EnvStep[in] The step to create the object from

inline FEnvUpdate(FEnvReset &EnvReset)

Construct a new reset FEnvUpdate object.

Parameters:

EnvReset[in] The reset to create the object from

inline bool IsReset() const

Check if the update is a reset.

Returns:

true iff the update is a reset

inline bool IsStep() const

Check if the update is a step.

Returns:

true iff the update is a step

inline const FEnvStep &GetStep() const

Get the step contained in the update.

Returns:

The step contained in the update

inline const FEnvReset &GetReset() const

Get the reset contained in the update.

Returns:

The reset contained in the update

Public Members

TVariant<FEnvReset, FEnvStep> Update

A variant containing either a reset or a step.

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