Home » Samples »

Vulkan® OoORasterization

The Vulkan® out-of-order rasterization sample shows how to use the out-of-order rasterization extension

It’s built on top of the Anvil framework, which simplifies the development of Vulkan® applications. You can read more about Vulkan® on our dedicated page:

Vulkan®

Vulkan® gives software developers control over the performance, efficiency, and capabilities of AMD Radeon™ GPUs and multi-core CPUs.

On GCN GPUs supporting the extension, you can toggle between relaxed and strict rasterization orders by pressing the space key. The background color will also change to indicate a mode switch.

Requirements

  • AMD Radeon™ GCN-based GPU (HD 7000 series or newer)
    • Or other Vulkan® compatible discrete GPU.
  • Windows® 7 (SP1 with the Platform Update), Windows® 8.1, or Windows® 10
    • Or Linux (Ubuntu)
  • Visual Studio® 2013 or Visual Studio® 2015
    • Or on Linux, anything supported by CMake that has a proper C++11 compiler.
  • Graphics driver with Vulkan® support
    • For example, AMD Radeon™ Software Crimson Edition 16.5.2 or later.
  • The Vulkan® SDK must be installed.

You may also be interested in...

If slide decks are what you’re after, you’ll find 100+ of our finest presentations here. Plus there’s a handy list of our product manuals!

Developer guides

Browse our developer guides, and find valuable advice on developing with AMD hardware, ray tracing, Vulkan, DirectX, UE4, and lots more.

Words not enough? How about pictures? How about moving pictures? We have some amazing videos to share with you!

The home of great performance and optimization advice for AMD RDNA™ 2 GPUs, AMD Ryzen™ CPUs, and so much more.

Product Blogs

Our handy product blogs will help you make good use of our tools, SDKs, and effects, as well as sharing the latest features with new releases.

Publications

Discover our published publications.