UBlueprintBoxActuator
class UBlueprintBoxActuator : public UBoxActuator
Blueprint version of box actuator.
Dependencies: FBoxPoint, FBoxSpace, UBoxActuator
Inherits from: public UBoxActuator
Public Interface
Public Functions:
GetActionSpace
virtual FBoxSpace GetActionSpace() override
Get the Space bounding the inputs to this actuator.
Returns: BoxSpace containing the bounds of the inputs to this actuator
Note: This function must be implemented in the derived class.
Returns: FBoxSpace
Attributes: virtual
Source: Schola/Source/Schola/Public/Actuators/AbstractActuators.h
(line 288, column 11)
TakeAction
virtual void TakeAction(const FBoxPoint &Action) override
Use this actuator to take an action impacting the world.
Note: This function must be implemented in the derived class.
Parameters:
Action
(const FBoxPoint &
) – [in] BoxPoint containing the inputs to this actuator
Attributes: virtual
Source: Schola/Source/Schola/Public/Actuators/AbstractActuators.h
(line 291, column 6)
InitializeActuator
virtual void InitializeActuator() override
Do any subclass specific setup.
Note: This function should be implemented by any derived classes
Attributes: virtual
Source: Schola/Source/Schola/Public/Actuators/AbstractActuators.h
(line 294, column 6)
Source: Schola/Source/Schola/Public/Actuators/AbstractActuators.h
(line 283, column 1)