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UBlueprintBoxActuator

class UBlueprintBoxActuator : public UBoxActuator

Blueprint version of box actuator.

Dependencies: FBoxPoint, FBoxSpace, UBoxActuator

Inherits from: public UBoxActuator

Public Interface

Public Functions:

GetActionSpace

virtual FBoxSpace GetActionSpace() override

Get the Space bounding the inputs to this actuator.

Returns: BoxSpace containing the bounds of the inputs to this actuator

Note: This function must be implemented in the derived class.

Returns: FBoxSpace

Attributes: virtual

Source: Schola/Source/Schola/Public/Actuators/AbstractActuators.h (line 288, column 11)

TakeAction

virtual void TakeAction(const FBoxPoint &Action) override

Use this actuator to take an action impacting the world.

Note: This function must be implemented in the derived class.

Parameters:

  • Action (const FBoxPoint &) – [in] BoxPoint containing the inputs to this actuator

Attributes: virtual

Source: Schola/Source/Schola/Public/Actuators/AbstractActuators.h (line 291, column 6)

InitializeActuator

virtual void InitializeActuator() override

Do any subclass specific setup.

Note: This function should be implemented by any derived classes

Attributes: virtual

Source: Schola/Source/Schola/Public/Actuators/AbstractActuators.h (line 294, column 6)

Source: Schola/Source/Schola/Public/Actuators/AbstractActuators.h (line 283, column 1)