Real-Time Ray Tracing with Radeon ProRender

The level of visual detail required of CAD models for the automotive industry or the most advanced film VFX requires a level of visual accuracy …

GDC 2018 Presentations

If you’re into the state of the art in games, especially real-time gaming graphics, your eyes will undoubtedly be on Moscone Center in San Francisco, …

CPU core count detection on Windows

Due to architectural differences between Zen and our previous processor architecture, Bulldozer, developers need to take care when using the Windows® APIs for processor and core enumeration. …

GDC 2017 Presentations

Another year, another Game Developer Conference! GDC is held earlier this year (27 February – 3 March 2017) which is leaving even less time for …

Blazing CodeXL 2.2 is here!

A new release of the CodeXL open-source developer tool is out! Here’s the hot new stuff in this release: New platforms support Support Linux systems …

CodeXL 2.1 is out and Searing hot with Vulkan

A new CodeXL release is out! For the first time the AMD Developer Tools group worked on this release on the CodeXL GitHub public repository, …

CodeXL 2.0 is Here and Open Source

CodeXL major release 2.0 is out! It is chock-full of new features and a drastic change in the CodeXL development model: CodeXL is now open …