
Other AMD FidelityFX effects



















A trail to GPU crashes
AMD FidelityFX™ Breadcrumbs library helps you with post-mortem GPU crash analysis. With the breadcrumbs markers technique, you can track down where your submitted commands caused GPU crashes, and save time on analysing whole rendering process in search of faulty commands.
Supports:
This release of the AMD FidelityFX™ SDK adds the following features:
AMD FidelityFX™ Breadcrumbs library features the following:
For more information, don’t miss our extensive documentation.
[BREADCRUMBS]<Frame 250>- [>] Queue type <0>, submission no. 0, command list 1: "VK test command list" ├─[X] RESOURCE_BARRIER: "Backbuffer barrier to RT" ├─[>] Main Rendering │ ├─[X] CLEAR_RENDER_TARGET: "Reset current backbuffer contents" │ └─[>] DRAW_INDEXED: "Draw simple triangle" └─[ ] RESOURCE_BARRIER: "Backbuffer barrier to PRESENT"<Frame 251>- [ ] Queue type <0>, submission no. 0, command list 1: "VK test command list" ├─[ ] RESOURCE_BARRIER: "Backbuffer barrier to RT" ├─[ ] Main Rendering │ ├─[ ] CLEAR_RENDER_TARGET: "Reset current backbuffer contents" │ └─[ ] DRAW_INDEXED: "Draw simple triangle" └─[ ] RESOURCE_BARRIER: "Backbuffer barrier to PRESENT"<Frame 252>- [ ] Queue type <0>, submission no. 0, command list 1: "VK test command list" ├─[ ] RESOURCE_BARRIER: "Backbuffer barrier to RT" ├─[ ] Main Rendering │ ├─[ ] CLEAR_RENDER_TARGET: "Reset current backbuffer contents" │ └─[ ] DRAW_INDEXED: "Draw simple triangle" └─[ ] RESOURCE_BARRIER: "Backbuffer barrier to PRESENT"
ID3D12Device3
.The AMD FidelityFX™ SDK 1.1.4 is a patch release that includes additions to API and fixes for issues discovered with AMD FSR 3.1.0 to 3.1.3.
Exposed 4 new tunings to reduce AMD FSR upscaler ghosting in newly disoccludded pixels or highly reactive pixels.
Changed the default value of fMinDisocclusionAccumulation
to -0.333
(from equivalent of 0.333
in AMD FSR 3.1.3) to reduce disocclusion ghosting.
Added ffxQueryGetProviderVersion
to get version info from created ffx-api context.
Exposed ffxDispatchDescFrameGenerationPrepareCameraInfo
as a linked struct. It is a required input to AMD FSR 3.1.4 and onwards for best quality.
Added frame generation debug checker support.
Dropped unused interpolation command lists if frame generation callback fails, to fix infinite wait at swapchain destruction.
General fixes to Vulkan® Frame Interpolation Swapchain.
General framework fixes and updates.
Frame pacing debug line added to Vulkan®.
Added new FFX error when create frame interpolation swapchain results in E_ACCESSDENIED
in DX12 due to overlay or capture software.
Enabled support for frame interpolation swapchain on Windows® 10 1909 and potentially earlier versions.
Fixed flipped disocclusion factor from previous and current backbuffer.
Fixed HDR mode issues in Cauldron sample.
Fixed MSVC C compile errors including ffx-api.
The AMD FidelityFX™ SDK 1.1.4 also updates the following to address select issues:
AMD FidelityFX™ Brixelizer GI 1.0.1
AMD FidelityFX™ Breadcrumbs 1.0.1