AMD FidelityFX™ Breadcrumbs library helps you with post-mortem GPU crash analysis. With the breadcrumbs markers technique, you can track down where your submitted commands caused GPU crashes, and save time on analysing whole rendering process in search of faulty commands.
Supports:
- DirectX®12
- Vulkan®
Part of the AMD FidelityFX™ SDK
Download the latest version as part of FidelityFX SDK v1.1
AMD FidelityFX Breadcrumbs:
- Initial AMD FidelityFX Breadcrumbs library release as part of AMD FidelityFX SDK 1.1
As part of AMD FidelityFX SDK v1.1:
- AMD FidelityFX backend updates, including buffer allocator overrides
- Updated documentation and release of reference documentation for SDK + Framework
- Native Microsoft® GDK® backend implementation library (requires developer access to GDK® program)
Features
State-of-the-art algorithm
GPU crash analysis
Highly optimized with low performance impact
Open source, MIT license
Easy to integrate
Cross platform
Details
AMD FidelityFX Breadcrumbs library features the following:
- Technique aiding in post-mortem analysis of GPU crashes.
- Native support for DirectX 12 and Vulkan backends for managing breadcrumbs.
- Sample application featuring GPU crash for simple investigation.
- Properly formatted tree-like structure of breadcrumbs markers allowing for easy post-mortem analysis.
- Optional system info to include in crash output file.
For more information, don’t miss our extensive documentation.
Sample output of AMD FidelityFX Breadcrumbs:
[BREADCRUMBS]
- [>] Queue type <0>, submission no. 0, command list 1: "VK test command list"
├─[X] RESOURCE_BARRIER: "Backbuffer barrier to RT"
├─[>] Main Rendering
│ ├─[X] CLEAR_RENDER_TARGET: "Reset current backbuffer contents"
│ └─[>] DRAW_INDEXED: "Draw simple triangle"
└─[ ] RESOURCE_BARRIER: "Backbuffer barrier to PRESENT"
- [ ] Queue type <0>, submission no. 0, command list 1: "VK test command list"
├─[ ] RESOURCE_BARRIER: "Backbuffer barrier to RT"
├─[ ] Main Rendering
│ ├─[ ] CLEAR_RENDER_TARGET: "Reset current backbuffer contents"
│ └─[ ] DRAW_INDEXED: "Draw simple triangle"
└─[ ] RESOURCE_BARRIER: "Backbuffer barrier to PRESENT"
- [ ] Queue type <0>, submission no. 0, command list 1: "VK test command list"
├─[ ] RESOURCE_BARRIER: "Backbuffer barrier to RT"
├─[ ] Main Rendering
│ ├─[ ] CLEAR_RENDER_TARGET: "Reset current backbuffer contents"
│ └─[ ] DRAW_INDEXED: "Draw simple triangle"
└─[ ] RESOURCE_BARRIER: "Backbuffer barrier to PRESENT"
Requirements
- For DirectX® 12 backend, SDK and runtime with support for
ID3D12Device3
. - For Vulkan® backend, any version of SDK installed in the system.
Version history
AMD FidelityFX Breadcrumbs:
- Initial AMD FidelityFX Breadcrumbs library release as part of AMD FidelityFX SDK 1.1
As part of AMD FidelityFX SDK v1.1:
- AMD FidelityFX backend updates, including buffer allocator overrides
- Updated documentation and release of reference documentation for SDK + Framework
- Native Microsoft® GDK® backend implementation library (requires developer access to GDK® program)
All part of the FidelityFX SDK!
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