We are happy to share that the AMD FidelityFX Software Development Kit (SDK) 1.1.2 is now available for download!
What’s changed?
The AMD FidelityFX SDK 1.1.2 is a patch release that includes a number of fixes for issues discovered with FSR 3.1.1. This release also contains all code changes needed for the upcoming release of the October 2024 Microsoft® Game Development Kit (GDK) which will include the AMD FSR 3 Frame Interpolation sample for both Xbox and desktop configurations.
- Fix for bad depth format conversion in Vulkan® backend.
- Fix dilated depth formats in glsl shaders (FSR 3).
- Addition of velocity factor to help eliminate bright pixel flickering in motion (FSR 3).
- Fix for bad mip binding in GDK backend.
- Fix for SSSR DirectX® 12 (DX12) intersection pass.
- Fixes to avoid Clang warnings.
- SDK license file now in the SDK directory.
- Color clamp now uses ellipsoid instead of AABB to help with ghosting streaks (FSR 3).
- Effect and backend version updates.
- Better error reporting in shader compiler tool.
- Added support for a frame distortion texture (FSR 3).
- Fix for a memory leak in the DX12 backend when performing PSO creation.
- Various fixes, updates, and optimizations to Cauldron framework.
Our existing AMD FidelityFX™ technologies
AMD FSR 3.1.2 includes several fixes for issues discovered with FSR 3.1.1 and adds additional developer requested feature support.
AMD FidelityFX™ technologies in the Microsoft GDK
The Microsoft Game Development Kit (GDK) with Xbox Extensions includes several AMD FidelityFX samples that are optimized specifically for Xbox consoles.
New FSR 3.1.2 Frame Interpolation sample
We are pleased to announce the new AMDFidelityFX_FSR3FrameInterpolation GDK sample, bringing native FSR 3.1.2 support to Microsoft’s Xbox and desktop ecosystem.
Try it out!
Full source code and binaries are now available on GitHub under MIT license.
The AMD FidelityFX GDK source code and binaries to be made available by Microsoft via the GDK under MIT license.
Don’t forget to check out our extensive AMD FidelityFX SDK documentation.
And of course, make sure you visit our AMD FidelityFX SDK home page here on GPUOpen!
Help contribute to the SDK!
Do you have feature requests or found issues with the SDK? Please get in touch with your AMD representative, or reach out to us with @GPUOpen on Twitter or @GPUOpen@mastodon.gamedev.place.
All requests and feedback are very valuable to us, and we will read and try to respond to everyone.