Struct FTrainerDefinition
- struct FTrainerDefinition
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Struct containing the properties that define an agent.
Public Functions
- inline FTrainerDefinition()
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Construct a new FTrainerDefinition object.
Note
This is required for the Unreal Engine reflection system to avoid C4239 and C2512 errors
- inline FTrainerDefinition(const FTrainerDefinition &Other)
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Copy construct a new FTrainerDefinition object.
- Parameters:
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Other – [in] An existing FTrainerDefinition object to copy