
Compressonator V3.0 release brings powerful new 3D model features
Compressonator is a set of tools that allows artists and developers to work easily with compressed assets and easily visualize the quality impact of various compression technologies.
Compressonator is a set of tools that allows artists and developers to work easily with compressed assets and easily visualize the quality impact of various compression technologies.
Half-precision (FP16) computation is a performance-enhancing GPU technology long exploited in console and mobile devices not previously used or widely available in mainstream PC development.
Information about the new features and optimizations in Compressonator v2.7.
RGP gives you unprecedented, in-depth access to a GPU. Easily analyze graphics, async compute usage, event timing, pipeline stalls, barriers, bottlenecks, and other performance inefficiencies.
Information on the new features of Compressonator v2.6.
If you want to know how well a game is performing on your machine in real-time with low overhead, OCAT has you covered.
PIX is a performance tuning and debugging tool for Windows developers using DirectX 12.
mGPU isn’t just for gamers – if you’re a developer working on a game, you should think of using mGPU to make your life easier.
The BC6H codec has been improved and now offers better quality than previous releases, along with support for both 16 bit Half Float and 32 bit Float formats per channel.
This tutorial explains how to use Radeon GPU Analyzer (RGA) to produce a live VGPR analysis report for your shaders and kernels. Basic RGA usage knowledge is assumed.
Radeon GPU Analyzer is an offline compiler and performance analysis tool for DirectX®, Vulkan®, SPIR-V™, OpenGL® and OpenCL™.
A guide to using the Windows Performance Analyzer tool, with a focus on video resources.