BlogCategory: TressFX

Unreal Engine 4 TressFX 5.0

Watch our video explaining what UE4 TressFX 5.0 is, and how to use it. TressFX is designed to simulate and render realistic hair and fur.

TressFX 4 simulation changes

A focus on three of the improvements in TressFX 4 –
bone-based skinning, signed distance field collisions, and sudden shock handling.

TressFX 3.1

Our biggest update in this release is a new order-independent transparency (OIT) option we call “ShortCut”.


The TressFX library is AMD’s hair/fur rendering and simulation technology. TressFX is designed to use the GPU to simulate and render high-quality, realistic hair and fur.