Introducing AMD GI-1.2 with multibounce indirect real-time rendering
AMD GI-1.2, our real-time Global Illumination solution, is available now as part of the AMD Capsaicin Framework v1.3.

Our Direct3D 12 framework for real-time graphics research.
AMD Capsaicin Framework is a simple and flexible tool for fast prototyping and development of real-time rendering research.
This release adds the following highlighted features:
AMD Capsaicin Framework
AMD GI-1.2
See the version history at the end of this page for a complete list of updates.
This sample showcases the AMD Capsaicin Framework as well as the AMD GI-1.2 Global Illumination technique.
These include the following features:
AMD Capsaicin Framework
AMD GI-1.2
The Capsaicin core principles involve creating simple abstractions over complex low-level hardware implementation details to allow developers to focus on writing algorithms instead of dealing with complex API specifics. The framework makes efforts to ensure these abstractions are performant but the priority is rapid developer iteration and debugging and thus Capsaicin is not intended to be a high performance product development tool.
A key concept within Capsaicin is the ability to support multiple different research implementations and multiple concurrent developers independently working within the code base. To enable this the framework uses a modular design that allows for different components to be independently developed and then combined/reused in different ways.
We’ve implemented the GI-1.2 technique based on our research papers to estimate indirect lighting in real-time.
It is based on a two-level radiance caching structure that allows to reduce the sampling rate for increased performance while making the most of every ray through better sampling.
Check out the paper for more details.
Download GI-1.0 paperGDC 2023 presentation at the Advanced Graphics Summit for the GI-1.0 technique (YouTube link).
GI-1.1 added reflection support, see the paper for more details.
Download GI-1.1 paperGI-1.2 added multiple bounce indirect lighting, see the blog for more details.
Introducing GI-1.2 blogAMD Capsaicin Framework
AMD GI-1.2