AMD FidelityFX Super Resolution

AMD FidelityFX Super Resolution (FSR) will be coming soon to GPUOpen

22nd June UPDATE: Our FSR page is now live, with more detailed information on how FSR works. The source code will be here on GPUOpen in mid-July.

It is safe to say we’ve been very aware of the high levels of anticipation for AMD FidelityFX Super Resolution1, so we’re thrilled to be able to start sharing some details for developers!

What is AMD FidelityFX Super Resolution?

FSR is our brand new, open source, high-quality solution for producing high resolution frames from lower resolution inputs. It uses a collection of cutting-edge algorithms with a particular emphasis on creating high-quality edges, giving large performance improvements compared to rendering at native resolution directly. FSR enables “practical performance” for costly render operations, such as hardware ray tracing. 

How does it work?

FidelityFX Super Resolution is a spatial upscaling technique, which generates a “super resolution” image from every input frame. In other words, it does not rely on history buffers or motion vectors. Neither does it require any per-game training. 

Why use FSR?

FSR Super Resolution

Super Resolution

FSR Cross Platform

Cross-platform

FSR Open Source

Open source

FSR Easy to Integrate

Easy to integrate

FSR Highly Optimized

Highly optimized

FSR Super Resolution

Super Resolution

FSR Cross Platform

Cross-platform

FSR Open Source

Open source

FSR Easy to Integrate

Easy to integrate

FSR Highly Optimized

Highly optimized

Super Resolution

  • Major framerate boosts combined with high-quality, high-resolution graphics!
  • Four different quality modes proposed: Performance, Balanced, Quality, and Ultra Quality.

Cross-platform

  • FSR is not limited to the latest GPU architectures only! It runs on a large variety of GPUs. 
  • Wide API support for DirectX®12, Vulkan®, and DirectX®11!
  • Once released, FSR can be ported onto multiple platforms without restriction. 

Open source

  • In due course, FSR 1.0 will be provided here on GPUOpen under the MIT license.

Easy to integrate

  • The same great experience that you expect from AMD FidelityFX, with a low barrier of entry.
  • Full shader source code provided for a smooth and flexible integration.
  • Fixed and arbitrary scaling supported.

Highly optimized

  • FSR is hand-optimized for fast performance across a wide variety of GPUs1.

When can I get FSR?

As we’ve just announced at Computex, the first patches for games with FSR enabled will be available on June 22nd 2021. If you’re also waiting for the source code, all we can tell you for now is that it will be here on GPUOpen soon. 

Want to make sure you’re the first to hear the latest developer news for AMD FidelityFX Super Resolution? Then make sure to follow us on Twitter @GPUOpen, add our RSS feed, or just keep popping back here!

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Footnotes
  1. AMD FidelityFX Super Resolution is supported on the following AMD products: AMD Radeon™ RX 6000, RX 5000, RX 500, RX Vega Series graphics cards & all AMD Ryzen™ Processors with Radeon™ Graphics. AMD does not provide technical or warranty support for AMD FidelityFX Super Resolution enablement on other vendor’s graphics cards. GD-187