Radeon™ GPU Detective (RGD)

Radeon GPU Detective (RGD) is a tool for post-mortem analysis of GPU crashes.

Quickstart Guide

This guide will get you up and running with RGD, a tool for post-mortem GPU crash analysis. You will learn how to generate AMD GPU crash dumps and crash analysis reports.

Note

Review these requirements to make sure that this tool is relevant for your use case:

  • RGD v1.1 supports DirectX12 and Vulkan.

  • Windows 10 or 11.

  • RDNA™2 (RX 6000 series) or RDNA™3 (RX 7000 series) card.

  • Must TDR (we don’t catch it if there is no TDR).

  • Reproducible crashes (you will have to reproduce the crash to capture a GPU crash dump).

Preparation

Capture GPU crash dump

  1. Before you start, if you ever changed the TdrLevel registry setting, make sure it is set to TdrLevelRecover(3).

  2. Run RDP GUI app (RadeonDeveloperPanel.exe).

  3. Under CAPTURE -> “Available features”, enable “Crash Analysis”.

_images/image2024-enable-ca.png

  1. Under the “Crash Analysis” tab, make sure that the Text checkbox is checked for the automatic crash summary generation.

_images/image2024-select-text.png

  1. Run the crashing app and reproduce the TDR.

Note

You can always generate the text or JSON summary files from an .rgd file after has been captured. This can be done either by right-clicking the .rgd file entry in RDP and using the context menu or by invoking the rgd command line tool directly (run rgd -h to see the help manual).

Crash analysis

After system recovery, if the crash was detected, you should see a new .rgd file under “Recently collected dumps”. The .rgd file is a binary file that stores information about the crash. RGD doesn’t offer a GUI tool to open these files. Instead, you can convert them to a report in text or JSON format directly from RDP. To do it, right-click and select “Open text summary”:

_images/image2024-open-text-summary.png

This will open the .txt crash analysis file which includes information that can help narrow down the search for the crash’s root cause:

Copied!

Command Buffer ID: 0x617 (Queue type: Direct)
=============================================
[>] "Frame 362 CL0"
 ├─[X] "Depth + Normal + Motion Vector PrePass"
 ├─[X] "Shadow Cascade Pass"
 ├─[X] "TLAS Build"
 ├─[X] "Classify tiles"
 ├─[X] "Trace shadows"
 ├─[X] ----------Barrier----------
 ├─[X] "Denoise shadows"
 ├─[X] "GltfPbrPass::DrawBatchList"
 ├─[X] "Skydome Proc"
 ├─[X] "GltfPbrPass::DrawBatchList"
 ├─[>] "DownSamplePS"
 │  ├─[X] ----------Barrier----------
 │  ├─[>] Draw(VertexCount=3, InstanceCount=1)
 │  ├─[>] Draw(VertexCount=3, InstanceCount=1)
 │  ├─[>] Draw(VertexCount=3, InstanceCount=1)
 │  ├─[>] Draw(VertexCount=3, InstanceCount=1)
 │  ├─[>] Draw(VertexCount=3, InstanceCount=1)
 │  └─[>] ----------Barrier----------
 ├─[>] "Bloom"
 │  ├─[>] "BlurPS"
 │  │  ├─[>] ----------Barrier----------
 │  │  ├─[>] Draw(VertexCount=3, InstanceCount=1)
 │  │  ├─[>] Draw(VertexCount=3, InstanceCount=1)
 │  │  └─[ ] ----------Barrier----------
 │  ├─[ ] ----------Barrier----------
 │  ├─[ ] Draw(VertexCount=3, InstanceCount=1)
 │  ├─[ ] Draw(VertexCount=3, InstanceCount=1)
 │  ├─[ ] "BlurPS"
 │  ├─[ ] Draw(VertexCount=3, InstanceCount=1)
 │  └─[ ] ----------Barrier----------
 └─[ ] "Indirect draw simple"

To learn about the contents of the crash analysis summary .txt file, please refer to the Help Manual.

DISCLAIMER

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