Examples
- Example 1: Maze Solver
- Example 2: Ball Shooter
- The Structure of the Environment in Unreal Engine
- Initial Setup
- Creating the Map
- Creating the Ball
- Creating the Target
- Creating the Agent
- Creating the Ball Shooter Shooting Actuator
- Creating the Ball Shooter Discrete Rotation Actuator
- Creating the Trainer
- Creating the Environment Definition
- Registering the Agent
- Starting Training