New Vulkan® Extensions in Driver 19.6.2

On Monday 17th of June we released new version of our graphics driver – 19.6.2. With it we added support for 5 new Vulkan® extensions. …

AMD at Digital Dragons and Vulkanised Conference

The job of our worldwide developer technology engineers team is to directly help game developers to optimize their games, but also to educate developers by …

Radeon GPU Profiler 1.5.1

Radeon GPU Profiler 1.5 We previewed the main RGP 1.5 features at GDC 2019 late last month, but didn’t set the release free because it …

GDC 2019 Presentation Links

If you weren’t able to attend GDC this year to catch the Advanced Graphics Techniques Tutorial Day and our Sponsored Sessions in person, or you …

OCAT 1.4

OCAT is our open source capture and analytics tool, designed to help game developers and performance analysts dig into the details of how the GPU …

Radeon GPU Analyzer 2.1

Radeon GPU Analyzer (RGA) is our offline compiler and integrated code analysis tool, supporting the high-level shading and kernel languages that are consumed by DirectX® …

GDC 2019 Presentations

San Francisco is the destination for the Game Developers Conference again in 2019, hosting our fine industry at the Moscone Center, March 19th to 23rd. …

Vulkan Memory Allocator 2.2

Introduction Vulkan Memory Allocator (VMA) is our single-header STB-like library for easily and efficiently managing memory allocation for your Vulkan games and applications. The last …

OCAT 1.3

OCAT is our open source capture and analytics tool, designed to help game developers and performance analysts dig into the details of how the GPU …

Radeon GPU Profiler 1.4

Radeon GPU Profiler 1.4 While the G in GPU stands for graphics, there are also popular SIMD programming models and associated APIs that map well …