AMD GPU architecture programming documentation
A repository of AMD Instruction Set Architecture (ISA) and Micro Engine Scheduler (MES) firmware documentation
A repository of AMD Instruction Set Architecture (ISA) and Micro Engine Scheduler (MES) firmware documentation
Compressonator v4.5 introduces improved BC1-BC5 compression that reduces file sizes on average by 10%-15% using a new Brotli-G zip packaging feature, mipmap changes, ETC codec fixes, and more.
GPU Reshape brings powerful features typical of CPU tooling to the GPU, providing validation of dynamic behaviour. Read on for all of the details.
The machine learning ecosystem is quickly exploding and this article is designed to assist data scientists/ML practitioners get their machine learning environments up and running on AMD GPUs.
The latest release of the Render Pipeline Shaders (RPS) SDK adds Linux support, the ability to dynamically load Vulkan functions, and more. Check out this post for the full release notes.
This post gives an overview of AMD’s open source profiling tools, helping you diagnose bottlenecks and understand how your application is using the hardware.
We are happy to announce Radeon™ ProRender SDK 3.1.0 is finally available, so let’s take a look at the latest updates and improvements.
This post introduces commonly-used memory spaces, identifies what makes each memory space unique, and discusses some common use-cases for each space.
Compressonator v4.3 is out now! v4.3 features Brotli-G lossless compression, multi-texture mipmap generation, and much more.
Installation of the AMD ROCm™ software package can be challenging. This introductory material shows how to install ROCm on a workstation with an AMD GPU card that supports the AMD GFX9 architecture.
This blog is a quick how-to guide for using the WMMA feature with our RDNA 3 GPU architecture using a Hello World example.
Radeon GPU Profiler 1.14 is here, with support for Radeon™ RX 7000 series GPUs, profiling HIP applications, and much more. Take a look!