BlogCategory: SDKs

Dense Geometry Compression Format

Solving the Dense Geometry Problem

Discover how AMD’s Dense Geometry Compression Format (DGF) revolutionizes graphics by compressing complex models for efficient real-time rendering, bridging the gap between rasterization and ray tracing.

AMD Dense Geometry Format

Dense Geometry Compression Format SDK

Dense Geometry Compression Format (DGF) is our block-based geometry compression technology. It is a hardware-friendly format, supported by future GPU architectures.

AMD Schola introduction blog image

Advancing AI in Video Games with AMD Schola

By connecting popular open-source RL libraries (written in Python) with the visual and physics capabilities of Unreal Engine, Schola empowers AI researchers and game developers alike to push the boundaries of intelligent gameplay.

AMD Schola

AMD Schola

AMD Schola is a library for developing reinforcement learning (RL) agents in Unreal Engine and training with your favorite python-based RL Frameworks.

Anti-Lag 2 SDK

AMD Radeon™ Anti-Lag 2

AMD Radeon™ Anti-Lag 2 reduces the system latency by applying frame alignment between the CPU and GPU jobs.

AMD FidelityFX SDK

AMD FidelityFX™ SDK

The AMD FidelityFX SDK is our easy-to-integrate solution for developers looking to include FidelityFX features into their games.