
Other AMD FidelityFX effects



















Combine SSSR with ray tracing
The AMD FidelityFX™ Hybrid Reflections sample shows how to combine AMD FidelityFX™ Stochastic Screen Space Reflections (SSSR) with ray tracing in order to create high quality reflections.
Supports:
This release of the AMD FidelityFX™ SDK adds the following features:
Left side: The hybrid stochastic reflections composited into the final scene.
Right side: Debug visualization which shows which pixels have their reflections calculated by ray tracing, screen space reflections, or a mix of the two.
Using hybrid stochastic reflections, decals which are rendered in screen space (and not present in the BVH) may be included in the reflections.
Screen space reflection | DXR ray | Screen space reflection, followed by DXR ray | No reflections |
The AMD FidelityFX™ SDK 1.1.4 is a patch release that includes additions to API and fixes for issues discovered with AMD FSR 3.1.0 to 3.1.3.
Exposed 4 new tunings to reduce AMD FSR upscaler ghosting in newly disoccludded pixels or highly reactive pixels.
Changed the default value of fMinDisocclusionAccumulation
to -0.333
(from equivalent of 0.333
in AMD FSR 3.1.3) to reduce disocclusion ghosting.
Added ffxQueryGetProviderVersion
to get version info from created ffx-api context.
Exposed ffxDispatchDescFrameGenerationPrepareCameraInfo
as a linked struct. It is a required input to AMD FSR 3.1.4 and onwards for best quality.
Added frame generation debug checker support.
Dropped unused interpolation command lists if frame generation callback fails, to fix infinite wait at swapchain destruction.
General fixes to Vulkan® Frame Interpolation Swapchain.
General framework fixes and updates.
Frame pacing debug line added to Vulkan®.
Added new FFX error when create frame interpolation swapchain results in E_ACCESSDENIED
in DX12 due to overlay or capture software.
Enabled support for frame interpolation swapchain on Windows® 10 1909 and potentially earlier versions.
Fixed flipped disocclusion factor from previous and current backbuffer.
Fixed HDR mode issues in Cauldron sample.
Fixed MSVC C compile errors including ffx-api.
The AMD FidelityFX™ SDK 1.1.4 also updates the following to address select issues:
AMD FidelityFX™ Brixelizer GI 1.0.1
AMD FidelityFX™ Breadcrumbs 1.0.1