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Introduction to the AMD FidelityFX SDK

The FidelityFX SDK is a collection of heavily optimized effects (headers and DLLs) that can be used by developers to improve their DirectX®12 applications. The FidelityFX SDK includes:

Supported ecosystems

This version of the AMD FidelityFX SDK comes with samples that run on the following APIs:

  • DirectX(R)12

The shader code used by our sample framework is written in HLSL, and can easily be ported to other platforms which support modern shader models.

If you are a registered Xbox developer, you can find AMD FidelityFX features available as part of the Microsoft Game Development Kit (GDK).

Samples

All samples are written in C++, and use the FidelityFX Cauldron Framework sample framework.

Open source

AMD FidelityFX SDK is open source, and distributed under the MIT license.

For more information on the license terms please refer to the license.

Support

We endeavour to keep the AMD FidelityFX SDK updated with new features and bug fixes as often as we can, and perform compatibility and performance testing on a wide range of hardware.

If you find an issue, or have a request for the SDK, please consider opening an issue.