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Introduction to the AMD FSR™ SDK

The AMD FSR™ SDK is a collection of highly optimized effects (headers and DLLs) that developers can integrate into DirectX®12 applications to enhance performance and visual quality. The AMD FSR™ SDK includes:

Supported ecosystems

This version of the AMD FSR™ SDK comes with samples that run on the following APIs:

  • DirectX®12

The shader code used by our sample framework is written in HLSL, and can easily be ported to other platforms which support modern shader models.

If you are a registered Xbox developer, you can find AMD FSR™ features available as part of the Microsoft Game Development Kit (GDK).

Samples

Most samples are written in C++, and use the Cauldron Framework sample framework.

Open source

The AMD FSR™ SDK is open source, and distributed under the MIT license.

For more information on the license terms please refer to the license.

Support

AMD maintains the FSR™ SDK with regular updates, new features, bug fixes, and compatibility and performance testing across a wide range of hardware.

If you encounter issues or have feature requests, please consider opening an issue.