
Say hello to AMD FidelityFX Variable Shading, FidelityFX Denoiser, and FidelityFX Parallel Sort
- November 24, 2020
Launched last year, our powerful AMD FidelityFX effects are rapidly gaining critical acclaim from games developers – you can now find FidelityFX in over 35 titles and rising.
To accompany the recent launch of the AMD Radeon™ RX 6000 Series graphics cards, we’re releasing three new AMD FidelityFX effects to our existing five, to extend our open-source image quality toolkit even further.
So without further ado, introducing:

AMD FidelityFX Variable Shading provides an open source header implementation to easily integrate DirectX®12 Ultimate Variable Rate (VRS) Shading into your game. The effect works by analyzing luminance variance in the previous frame and uses motion vectors to generate a shading rate image.
AMD FidelityFX Parallel Sort also provides an open source header implementation, this time to easily integrate a highly optimized compute-based radix sort into your game.
We’ve not just been making new effects, we’ve also been hard at work on existing ones too!