AMD FidelityFX is available for Xbox!
We have always believed that our AMD FidelityFX family of effects should be accessible.
Game developers can now utilize further platform-specific optimizations with AMD FidelityFX, straight from the Xbox Series X|S Game Development Kit (GDK).
We are proud to partner with Microsoft
to bring AMD FidelityFX Super Resolution 1 and 2 to the Xbox GDK.
Xbox developers can now access FSR 1 and 2 in the Xbox Game Development Kit.
Find out more about AMD FidelityFX Super Resolution:
AMD FidelityFX™ Super Resolution 1 (FSR 1)
AMD FidelityFX Super Resolution (FSR) is our open-source, high-quality, high-performance upscaling solution.
AMD FidelityFX™ Super Resolution 2 (FSR 2)
Learn even more about our new open-source temporal upscaling solution FSR 2, and get the source code and documentation!
Find out more about the other AMD FidelityFX effects available through the Xbox GDK
AMD FidelityFX™ Variable Shading
AMD FidelityFX Variable Shading drives Variable Rate Shading into your game.
AMD FidelityFX™ Denoiser
AMD FidelityFX Denoiser is a set of denoising compute shaders which remove artefacts from reflection and shadow rendering.
AMD FidelityFX™ Combined Adaptive Compute Ambient Occlusion (CACAO)
AMD FidelityFX Combined Adaptive Compute Ambient Occlusion (CACAO) is an AMD RDNA™ architecture optimized implementation of ambient occlusion.
AMD FidelityFX™ Contrast Adaptive Sharpening (CAS)
AMD FidelityFX Contrast Adaptive Sharpening (CAS) provides a mixed ability to sharpen and optionally scale an image.
And finally - why not check out more of our FSR/DirectX®12-related content?
How to use the AMD FidelityFX™ Super Resolution 2 (FSR 2) Unreal Engine plugin
Find out how to install and configure the AMD FidelityFX Super Resolution (FSR) 2 plugin for Unreal Engine 4.26/4.27 and UE5.
FidelityFX™ Super Resolution 2 – YouTube link
FidelityFX Super Resolution 2.0 is AMD’s next generation upscaling technology. Check out our GDC talk to understand exactly how it works.
How to use AMD FidelityFX™ Super Resolution (FSR) 1.0 Unreal Engine 4 Plugin
Find out how to install and configure the AMD FidelityFX Super Resolution (FSR) 1.0 plugin for Unreal Engine 4.
FidelityFX-CLI – Testing FSR and AMD FidelityFX™ CAS at the command-line
FidelityFX-CLI is a command-line Windows® program to test FidelityFX Super Resolution (FSR) 1.0 and Contrast Adaptive Sharpening (CAS) on image files.
AMD RDNA™ 2 – DirectX® 12 Ultimate: Variable Rate Shading – YouTube link
Engineer Stephan Hodes provides a short description how VRS works, and how AMD’s FidelityFX Variable Shading technique can assist with integrating VRS into your engine.
Developing DirectX® applications
Developing with DirectX? This page shares our DirectX blog posts, presentations, samples, and more. Let us help you create and optimize your DirectX applications!
DirectX®12 Ultimate
Microsoft® DirectX®12 Ultimate provides APIs for creating games and other graphics applications.
DirectX®12
Microsoft® DirectX®12 provides APIs for creating games and other graphics applications. Find out how we can help you get the best out of DirectX®12.
D3D12 Memory Allocator
The D3D12 Memory Allocator (D3D12MA) is a C++ library that provides a simple and easy-to-integrate API to help you allocate memory for DirectX®12 buffers and textures.