BlogCategory: Architecture

Dense Geometry Compression Format

Solving the Dense Geometry Problem

Discover how AMD’s Dense Geometry Compression Format (DGF) revolutionizes graphics by compressing complex models for efficient real-time rendering, bridging the gap between rasterization and ray tracing.

Discovering the structure of RDNA

The Game Engineering team – in collaboration with others – has put together an RDNA architecture presentation containing doodles, notes and explanation about the structure of RDNA, how it works, and the differences from our previous architectures.