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Driving the future: frictionless automotive HMI development with Epic Games & AMD Ryzen AI Embedded P100 series

Driving the future: frictionless automotive HMI development with Epic Games & AMD Ryzen AI Embedded P100 series

At CES 2026 Epic Games and AMD unveiled the Unreal Engine 5 Next‑Gen HMI Experience powered by AMD Ryzen AI Embedded P100 Series, unifying instrument clusters, maps, and apps into a single high‑performance UE5 instance with gaming‑class graphics, and a streamlined developer workflow to deliver customizable, 60 FPS in‑cockpit experiences.
HIP Threads: GPU power for teams without GPU experts

HIP Threads: GPU power for teams without GPU experts

HIP Threads lets C++ teams eliminate CPU hotspots by running familiar multithreaded code on AMD GPUs, no kernel rewrites or GPU expertise required, delivering real speedups in days.
Dyson Sphere Program - new multithreading dev log & full AMD Ryzen Threadripper PRO breakdown

Dyson Sphere Program - new multithreading dev log & full AMD Ryzen Threadripper PRO breakdown

Youthcat Games overhauled the Dyson Sphere Program game's multithreading system, boosting performance by up to 88% through custom core binding, dynamic task allocation, and enhanced thread synchronization.
AMD FSR™ Redstone expands with the latest AMD FSR™ SDK 2.1

AMD FSR™ Redstone expands with the latest AMD FSR™ SDK 2.1

AMD FSR 'Redstone' SDK 2.1 enables developers to integrate FSR features into games with easy-to-use APIs and access to advanced neural rendering technologies.
AMD FSR™ Redstone for developers and the neural rendering future

AMD FSR™ Redstone for developers and the neural rendering future

The AMD FSR Redstone SDK enables developers to integrate neural rendering technologies, including ML-powered upscaling, frame generation, denoising, and radiance caching, for next-generation gaming experiences.
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