Radeon™ ProRender SDK 3.1.3 introduces Python binding support


In the new release of Radeon™ ProRender SDK 3.1.3 we have introduced an easy Python binding to the API. This is an important step in order to grow the ProRender ecosystem and make it more accessible to new kinds of projects.

You can find an example Python script on the Radeon™ ProRender SDK GitHub repo which demonstrates how to execute some basic renderings with ProRender.

Technical details of how to create the binding as well as how to run it can be found in the readme in the same repo. It’s a quick and easy process!

We hope this feature will be well-received and we are happy to help if you have any issues or general feedback.

Richard Geslot
Richard Geslot

Richard Geslot is a software engineer in Advanced Rendering Research (ARR) group where he works on graphics projects such as Radeon ProRender.

Enjoy this news post? If you found it useful, why not share it with other game developers?

Latest news

Looking for a good place to get started with exploring GPUOpen?

Getting started: AMD GPUOpen software

New or fairly new to AMD’s tools, libraries, and effects? This is the best place to get started on GPUOpen!

AMD GPUOpen Getting Started Development and Performance

Looking for tips on getting started with developing and/or optimizing your game, whether on AMD hardware or generally? We’ve got you covered!

You may also like...

AMD GPUOpen documentation

Explore our huge collection of detailed tutorials, sample code, presentations, and documentation to find answers to your graphics development questions.

AMD GPUOpen Effects - AMD FidelityFX technologies

Create wonder. No black boxes. Meet the AMD FidelityFX SDK!

AMD GPUOpen Performance Guides

The home of great performance and optimization advice for AMD RDNA™ 2 GPUs, AMD Ryzen™ CPUs, and so much more.

AMD GPUOpen Samples

Browse all our useful samples. Perfect for when you’re needing to get started, want to integrate one of our libraries, and much more.

AMD GPUOpen developer SDKs

Discover what our SDK technologies can offer you. Query hardware or software, manage memory, create rendering applications or machine learning, and much more!

AMD GPUOpen Developer Tools

Analyze, Optimize, Profile, Benchmark. We provide you with the developer tools you need to make sure your game is the best it can be!