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Announcing AMD RenderStudio - supporting collaborative 3D creation and rendering in the OpenUSD and MaterialX ecosystem

Brian Savery
Brian Savery

Brian Savery is a Professional Graphics Software Development Manager for AMD. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied.

AMD has supported GPU rendering for content creation with Radeon™ ProRender, and now we would like to share the next evolution of that support, which will enable more collaborative 3D creation and rendering: AMD RenderStudio.

Powered by Radeon™ ProRender for rendering, AMD RenderStudio is a set of tools for cross-user collaboration using the OpenUSD and MaterialX ecosystem. Artists using tools like Autodesk® Maya® or Blender can work on scenes while other users get instant updates. We even include a 3D file viewer and editor, which enables viewing and collaborating on USD files without any other content creation tools. All of the collaboration tools are available open source and free as well as permissively licensed.

Inspired by online document collaboration tools, we feel this is an important technology goal to bring to 3D content creation. Especially with emerging technologies like the metaverse and machine learning-based content creation, being able to easily author, collaborate, and share 3D content is crucial. Our goal is to work with other vendors to implement similar technology in their applications.

Diagram showing the collaboration communication between applications via USD

Today, we are releasing the AMD RenderStudio Kit, along with the necessary plug-in to USD to work and connect to the included RenderStudio server and the viewer application. We are also updating our USD-based Blender, SideFX® Houdini™, and Maya® plug-ins for automatically connecting to a RenderStudio Server on your network. Check it out today.

Autodesk, the Autodesk logo, 3ds Max, Inventor, and Maya are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. Blender is a registered trademark of the Blender Foundation in EU and USA. Houdini, the Houdini logo, and SideFX are registered trademarks or trademarks of Side Effects Software Inc. registered in the USA and other countries.
Other product names used in this publication are for identification purposes only and may be trademarks of their respective companies.

MaterialX library

MaterialX Library is a collection of high-quality materials and related textures that is available completely for free.

Brian Savery
Brian Savery

Brian Savery is a Professional Graphics Software Development Manager for AMD. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied.

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