![AMD FSR 3 banner](https://gpuopen.com/wp-content/uploads/2023/08/FSR-3-amd-banner.jpg)
AMD FSR 3.1 now available in five games, source code coming next month
FSR 3.1 is now available for gamers to experience first hand. Find out more with this AMD.com blog post.
Home » News
FSR 3.1 is now available for gamers to experience first hand. Find out more with this AMD.com blog post.
Features stable support for RADV drivers for AMF on Linux in VideoConverter / HQScaler / VideoEncoder (experimental for decoder), DX11 support for FRC component, Linux support for DVR sample.
VMA V3.1 gathers fixes and improvements, mostly GitHub issues/PRs, including improved compatibility with various compilers and GPUs.
HIPRT-v2 is now available for download! This post covers some of the most exciting features and optimizations.
Get the highlights from our GDC 2023 sessions and FidelityFX-related reveals, and find links to videos and slide decks.
Join us for a presentation about DirectStorage and how to integrate it to extract optimal load time and streaming performance.
This talk gives an overview of RGP, RMV, RRA, and RGA, introducing new features and improvements, and reveal the current work in progress.
In this talk from learn about AMD Ryzen™ products featuring advanced technologies, including laptop, desktop, and workstation processors.
This presentation introduces a novel algorithm for PC and console developers to efficiently generate sparse distance fields in real-time.
Join AMD as we unveil the FidelityFX SDK, a consolidation of all the great FidelityFX technologies into a sleek, easy-to-use SDK.
Learn about our GDC 2023 activities, including the latest developments with our FidelityFX technologies, new GI techniques, and more.
We are happy to announce Radeon™ ProRender SDK 3.1.0 is finally available, so let’s take a look at the latest updates and improvements.
Updates to our Unreal Engine plugin for AMD FidelityFX Super Resolution 2.2, including ghosting improvements and support for UE 5.1.