Orochi 2.0 adds many more CUDA/HIP functions + more demos
Orochi 2.0 has almost exhaustive CUDA/HIP functions, new demos, and multiple other improvements.
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Orochi 2.0 has almost exhaustive CUDA/HIP functions, new demos, and multiple other improvements.
This update to our AMD FSR 3 UE5 plugin provides improved UI rendering quality with DX12, improved generation of reactive mask for translucent elements + small bug fixes. FSR 3 source also updated on GitHub.
The source code for the core of our easy-to-integrate ray tracing library for HIP is now available on GitHub.
Join AMD on an adventure thru Zen 2 and Zen 3 processors which power today’s game consoles and PCs. Dive into instruction sets, cache hierarchies, resource sharing, and simultaneous multi-threading. Journey across the sands of silicon to master microarchitecture and uncover best practices!
We explain how FidelityFX Denoiser allows for high-quality raytracing results without increasing rays per pixel, and deep dive into specific AMD RDNA™ 2-based optimizations that benefit both Xbox Series X|S and PC.
RGP 1.9 and 1.10 introduce support for AMD Radeon™ RX6000 series GPUs, a new memory cache counter feature, and support for DirectX® and Vulkan® ray tracing.
Find out about our new Hybrid Shadows sample, watch our new RGP video, and see our latest FidelityFX updates!
Read about Cryptomatte support, light group AOVs, deformation motion blur, homogeneous volume support, and our toon material in Radeon™ ProRender.
New GPUOpen content to support our Microsoft® Game Stack Live presentations. Meet FidelityFX Shadow Denoiser, Ryzen Perf guide, and more!
Game developers can now access select AMD FidelityFX effects with specific optimizations for Windows® and Xbox.
This latest release adds support for GPU cache counters, Vulkan® ray tracing, the latest RDNA™ 2 GPUs, and more.
One of our Developer Technology Engineers, Lou Kramer, talks about the journey to start her career with AMD, what she actually does, and how she finds being a woman in engineering.
More feature patch updates available for UE4.26: Advanced Media Framework (AMF), chroma keying, and 360 video stitching.